[CrystalSpace] #986: Add a blacklist for plugins to not load
"CrystalSpace" <[email protected]> Fri, 12 Jul 2013 16:05:03 -0000
| Newsgroups | gmane.comp.graphics.crystalspace.tracker |
|---|---|
| Message-ID | <[email protected]> |
#986: Add a blacklist for plugins to not load
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Reporter: rlydontknow | Owner: jorrit
Type: enhancement | Status: new
Priority: minor | Milestone:
Component: general | Version: V2.1
Keywords: |
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It'd sometimes be nice to prevent some plugins from loading for testing
purposes (e.g. crystalspace.graphics3d.shader.combiner.glcg to make sure
all GLSL variants are picked up and used) and currently there's no
convenient way to do just that. As it doesn't seem very specific and could
probably be useful in other cases to test the fallbacks in case a specific
plugin isn't present on the target (e.g. bullet comes to my mind) without
having to forcefully kill it out (especially on win that's a pain).
Accordingly it'd be nice to be able to just blacklist those plugins - I'd
propose csPluginManager::LoadPluginInstance for the check against this
list, but that's up to whoever would like to implement it.
--
Ticket URL: <http://trac.crystalspace3d.org/trac/CS/ticket/986>
CrystalSpace <http://www.crystalspace3d.org/>
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