[CrystalSpace] #997: meshgen crash

"CrystalSpace" <[email protected]> Thu, 22 Aug 2013 09:21:48 -0000
Newsgroups gmane.comp.graphics.crystalspace.tracker
Message-ID <[email protected]>
#997: meshgen crash
----------------------+-----------------------------------------------------
 Reporter:  talad     |       Owner:  jorrit
     Type:  defect    |      Status:  new   
 Priority:  critical  |   Milestone:        
Component:  general   |     Version:  V2.0  
 Keywords:            |  
----------------------+-----------------------------------------------------
 Hi,
 since the last update to CS, he get this crash. It happens only when grass
 is enabled in PS and in ojaroad2, where there are water reflection planes.



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     >
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::AllocateMeshes(iCamera
 * cam, int cidx, CS::Plugin::Engine::csMGCell & cell, const csVector3 &
 pos, const csVector3 & delta)  Line 1051 + 0x5 bytes    C++
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::UpdateForPosition(iCamera
 * cam, const csVector3 & pos)  Line 1208     C++
             psclient_static.exe!csSector::PrepareDraw(iRenderView * rview)
 Line 933 + 0x18 bytes   C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals)  Line 86   C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::SetupSimplePortal(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData, iPortal * portal, iSector * sector, const
 csVector2 * portalVerts2d, const csVector3 * portalVerts3d, unsigned int
 count, int screenW, int screenH,
 CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode::PortalHolder
 & holder)  Line 463      C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData)  Line 376 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals)  Line 101  C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view, bool recursePortals)  Line 291     C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view)  Line 327  C++
             psclient_static.exe!csView::Draw(iMeshWrapper * mesh)  Line
 187 + 0x1f bytes    C++
             psclient_static.exe!psCamera::Draw()  Line 824  C++
             psclient_static.exe!psEngine::Process3D(iEvent & ev)  Line 997
 C++
 psclient_static.exe!psEngine::EventHandler3D::HandleEvent(iEvent & ev)
 Line 829        C++
             psclient_static.exe!csEventTree::Dispatch(iEvent & e)  Line
 576 + 0x9 bytes     C++
             psclient_static.exe!csEventTree::Notify()  Line 547     C++
             psclient_static.exe!csEventQueue::Process()  Line 260   C++
             psclient_static.exe!csDefaultRunLoop(iObjectRegistry * r)
 Line 102     C++
             psclient_static.exe!main(int argc, char * * argv)  Line 1989 +
 0x6 bytes        C++
             psclient_static.exe!WinMain(HINSTANCE__ * hApp, HINSTANCE__ *
 prev, char * cmd, int show)  Line 235 + 0x16 bytes        C++
             psclient_static.exe!__tmainCRTStartup()  Line 547 + 0x1c bytes
 C

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 >
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::AllocateMeshes(iCamera
 * cam, int cidx, CS::Plugin::Engine::csMGCell & cell, const csVector3 &
 pos, const csVector3 & delta) Line 1051 + 0x5 bytes C++
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::UpdateForPosition(iCamera
 * cam, const csVector3 & pos) Line 1208 C++
 psclient_static.exe!csSector::PrepareDraw(iRenderView * rview) Line 933 +
 0x18 bytes C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals) Line 86 C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::SetupSimplePortal(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData, iPortal * portal, iSector * sector, const
 csVector2 * portalVerts2d, const csVector3 * portalVerts3d, unsigned int
 count, int screenW, int screenH,
 CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode::PortalHolder
 & holder) Line 463 C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData) Line 376 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals) Line 101 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view, bool recursePortals) Line 291 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view) Line 327 C++ psclient_static.exe!csView::Draw(iMeshWrapper * mesh)
 Line 187 + 0x1f bytes C++ psclient_static.exe!psCamera::Draw() Line 824
 C++ psclient_static.exe!psEngine::Process3D(iEvent & ev) Line 997 C++
 psclient_static.exe!psEngine::EventHandler3D::HandleEvent(iEvent & ev)
 Line 829 C++ psclient_static.exe!csEventTree::Dispatch(iEvent & e) Line
 576 + 0x9 bytes C++ psclient_static.exe!csEventTree::Notify() Line 547 C++
 psclient_static.exe!csEventQueue::Process() Line 260 C++
 psclient_static.exe!csDefaultRunLoop(iObjectRegistry * r) Line 102 C++
 psclient_static.exe!main(int argc, char * * argv) Line 1989 + 0x6 bytes
 C++ psclient_static.exe!WinMain(HINSTANCE__ * hApp, HINSTANCE__ * prev,
 char * cmd, int show) Line 235 + 0x16 bytes C++
 psclient_static.exe!__tmainCRTStartup() Line 547 + 0x1c bytes C
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 >
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::AllocateMeshes(iCamera
 * cam, int cidx, CS::Plugin::Engine::csMGCell & cell, const csVector3 &
 pos, const csVector3 & delta) Line 1051 + 0x5 bytes C++
 psclient_static.exe!CS::Plugin::Engine::csMeshGenerator::UpdateForPosition(iCamera
 * cam, const csVector3 & pos) Line 1208 C++
 psclient_static.exe!csSector::PrepareDraw(iRenderView * rview) Line 933 +
 0x18 bytes C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals) Line 86 C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::SetupSimplePortal(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData, iPortal * portal, iSector * sector, const
 csVector2 * portalVerts2d, const csVector3 * portalVerts3d, unsigned int
 count, int screenW, int screenH,
 CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode::PortalHolder
 & holder) Line 463 C++
 psclient_static.exe!CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & setupData) Line 376 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>::operator()(CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>::ContextNode
 & context,
 CS::RenderManager::StandardPortalSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::Plugin::RMUnshadowed::StandardContextSetup<CS::RenderManager::RenderTree<CS::RenderManager::RenderTreeLightingTraits>,CS::RenderManager::MultipleRenderLayer>
 >::ContextSetupData & portalSetupData, bool recursePortals) Line 101 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view, bool recursePortals) Line 291 C++
 psclient_static.exe!CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView(iView
 * view) Line 327 C++ psclient_static.exe!csView::Draw(iMeshWrapper * mesh)
 Line 187 + 0x1f bytes C++ psclient_static.exe!psCamera::Draw() Line 824
 C++ psclient_static.exe!psEngine::Process3D(iEvent & ev) Line 997 C++
 psclient_static.exe!psEngine::EventHandler3D::HandleEvent(iEvent & ev)
 Line 829 C++ psclient_static.exe!csEventTree::Dispatch(iEvent & e) Line
 576 + 0x9 bytes C++ psclient_static.exe!csEventTree::Notify() Line 547 C++
 psclient_static.exe!csEventQueue::Process() Line 260 C++
 psclient_static.exe!csDefaultRunLoop(iObjectRegistry * r) Line 102 C++
 psclient_static.exe!main(int argc, char * * argv) Line 1989 + 0x6 bytes
 C++ psclient_static.exe!WinMain(HINSTANCE__ * hApp, HINSTANCE__ * prev,
 char * cmd, int show) Line 235 + 0x16 bytes C++
 psclient_static.exe!__tmainCRTStartup() Line 547 + 0x1c bytes C

-- 
Ticket URL: <http://trac.crystalspace3d.org/trac/CS/ticket/997>
CrystalSpace <http://www.crystalspace3d.org/>
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