Re: Build configuration for activation of path effect Fillet/Chamfer
Maren Hachmann <[email protected]>
| Newsgroups | gmane.comp.graphics.inkscape.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Johannes, as far as I know, that LPE was not fully functional in that branch and has been deactivated intentionally. It is available and maintained in the master branch, and seems to work. Maren Am 13.01.19 um 07:36 schrieb Johannes Madel: > Hi there, > > I would like to compile Inkscape in a way so that I can use the > Fillet/Chamfer path effect. > > I got Inkscape compiled under a msys2 environment under windows 10 > with the macro WITH_MODULES enabled, but I still cannot find the path > effect in the list in the gui interface. As a codebase I use the > source code from the gitlab repo and the branch 0.92.x. > > Am I missing something? I furthermore have not found the given macro > in the source code (only one #ifdef in inkview.cpp which seems > somewhat related). I would expect some constructs like: > > #ifdef WITH_MODULES > /* some code */ > #endif > > Is this the correct macro to define for this use case? I am not > totally sure that I did the build configuration correctly. > > It seems that the macro definition is supposed to more or less add > steps to the build configuration. Could you point me to the files > where this is done. > > Best regards, > Johannes Madel > > > _______________________________________________ > Inkscape-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >