Re: Build configuration for activation of path effect Fillet/Chamfer
Maren Hachmann <[email protected]>
| Newsgroups | gmane.comp.graphics.inkscape.devel |
|---|---|
| Message-ID | <[email protected]> |
Am 14.01.19 um 09:27 schrieb Jabier Arraiza: > Hi Johannes. > > Consider convert to paths your works after fillet-chamfer. Fillet > Chamfer is not compatible with 1.0 and is removed for this. - Looks like it has been replaced by something with the same name and functionality, though: http://wiki.inkscape.org/wiki/index.php/Release_notes/1.0#Fillet.2FChamfer_LPE So, your old F+C paths don't work with that, but the functionality is there (If I understand this correctly). Maren > Regards, Jabier. > > > > -----Original Message----- > From: Johannes Madel <[email protected]> > To: [email protected] > Subject: Re: [Inkscape-devel] Build configuration for activation of > path effect Fillet/Chamfer > Date: Mon, 14 Jan 2019 04:26:15 +0100 > > Hello Maren, > > I digged into the source code in the meantime now and found the > solution: It is the macro LEP_ENABLE_TEST_EFFECTS in the file > src/life_effects/effect.cpp. > > I had some issues with compiling the master branch, but I wil consider > getting that handled. > > Best regards, > Johannes Madel > > Am So., 13. Jan. 2019 um 17:33 Uhr schrieb Maren Hachmann > <[email protected]>: >> Hi Johannes, >> >> as far as I know, that LPE was not fully functional in that branch >> and >> has been deactivated intentionally. >> >> It is available and maintained in the master branch, and seems to >> work. >> >> Maren >> >> Am 13.01.19 um 07:36 schrieb Johannes Madel: >>> Hi there, >>> >>> I would like to compile Inkscape in a way so that I can use the >>> Fillet/Chamfer path effect. >>> >>> I got Inkscape compiled under a msys2 environment under windows 10 >>> with the macro WITH_MODULES enabled, but I still cannot find the >>> path >>> effect in the list in the gui interface. As a codebase I use the >>> source code from the gitlab repo and the branch 0.92.x. >>> >>> Am I missing something? I furthermore have not found the given >>> macro >>> in the source code (only one #ifdef in inkview.cpp which seems >>> somewhat related). I would expect some constructs like: >>> >>> #ifdef WITH_MODULES >>> /* some code */ >>> #endif >>> >>> Is this the correct macro to define for this use case? I am not >>> totally sure that I did the build configuration correctly. >>> >>> It seems that the macro definition is supposed to more or less add >>> steps to the build configuration. Could you point me to the files >>> where this is done. >>> >>> Best regards, >>> Johannes Madel >>> >>> >>> _______________________________________________ >>> Inkscape-devel mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel >>> >> >> >> _______________________________________________ >> Inkscape-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/inkscape-devel > > _______________________________________________ > Inkscape-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/inkscape-devel > > > > _______________________________________________ > Inkscape-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >