Re: texture extension

Andrew Kurn <[email protected]>
Newsgroups gmane.comp.graphics.inkscape.user
Message-ID <[email protected]>
Below:


On Sat 28 Jul 2018 18:35 +0100, C R wrote:
> 
> Yes. See here:
> https://www.dropbox.com/s/gpxcn1gwrbejh36/thanks_andrew.png?dl=1

This is the best "thank you" I've ever had.  I'm tickled pink!

> 
> After having used it, here are some things I'd tweak a bit:
> 
> 1. In your help file, it would be helpful to indicate where the
> extension shows up. In this case, Extensions > Examples > Blobs
> texture

Agree.  By "help file" you mean the stuff that you see on the web page
for /blobs/, below the picture?  Or blobs.txt? 


> 2. I'd actually add it to the "Render" submenu instead, since that's
> what it's doing- rendering blobs. :)

Well . . . The problem is that /render/ already has a meaning in
computer graphics (transform from vector to raster).  It bugs me
to see it misused.

Looking at the existing categories, none seems right.  I could create
a new one . . . either very broad (Draw), or medium (Create or Create Objects
or New Objects), or narrow (Texture)

Does any of those appeal to you?

> 3. Increase "How many blobs?" Max to 2k instead of 256, and change
> wording to "Number of blobs"

OK, can do.


> 4. Combine all the blobs into one path instead of individual objects
> (this will significantly speed up moving the results around, and
> prevent having to pick blobs individually out of stuff. :)

This one seems funny to me.  You can merge them yourself
(Path -> Combine or maybe Objects -> Group)

And, I didn't understand the last bit.  What were you doing that you
had to pick them out of other stuff (that being part of a single path
would fix)?

> 5. Keep in mind the default size of the Inkscape canvas is A4 in mm
> units. I recommend these defaults: # of blobs: 256, work area 200x200,
> size of blob 0.3
> 

Well . . . This assumes that everyone wants many small blobs.  I didn't
when I wrote it. I wanted a few big blobs.

In fact, if its primary use is for grit, I'd write another extension,
not paying so much attention to individual blobs, but concentrating
on how they're scattered across the page (even spacing? no collisions?
varying size?)


> I'd also like to say that I really like this extension and can see
> myself using it to create a worn text look and grit in future
> projects. Thanks for the work!
> 
> -C
> 

You're very welcome.  Could you send me an SVG version of thanks_andrew?
Maybe I'll make a poster out of it!

Andrew




> 
> 
> 
> 
> On Sat, Jul 28, 2018 at 2:37 PM, Andrew Kurn <[email protected]> wrote:
> > Sorry.  Here it is:
> > https://inkscape.org/en/~kurn/%E2%98%85blobs
> >
> > found via:
> > https://inkscape.org/en/gallery/=extension/?order=-edited
> >
> >
> > Good?
> >
> > Andrew
> >
> >
> > On Fri 27 Jul 2018 20:50 +0100, C R wrote:
> >>
> >> Link?
> >>
> >> On Fri, Jul 27, 2018 at 6:54 AM, Andrew Kurn <[email protected]> wrote:
> >> > This is to announce a new extension.  It generates random
> >> > blobs in a rectangle for use in a texture.
> >> >
> >> > There are controls for the roundness, sharpness, branchiness,
> >> > number of blobs, and size.
> >> >
> >> > Hope you like it.
> >> >
> >> > If you can think of more controls to add, drop me a line.
> >> >
> >> > Andrew
> >

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