Re: General Purpose Python Scripting for Inkscape.

[email protected] Fri, 22 Mar 2019 23:27:00 -0400
Newsgroups gmane.comp.graphics.inkscape.user
Message-ID <[email protected]>
Dear Frank Martínez,

This work looks really exciting. I'd love to get you in touch with
Thomas Wiesner who has done a similar work in progress merge request:

https://gitlab.com/inkscape/inkscape/merge_requests/417

This functionality is similar, although not exactly the same. I believe
though that issues around how python accesses the internal svg document
are going to be the same.

The landing plan for such a feature would have to be post 1.0, so if
you were able to produce a branch on GitLab, then we would review it
but only want to merge it in after the 1.0 release is out the door.

You can also join us at https://chat.inkscape.org to talk more to other
developers as well as sending your message to the inkscape-devel
mailing list.

Best Regards, Martin Owens

On Fri, 2019-03-22 at 20:42 -0500, Frank Martínez wrote:
> Hi Guys,
> 
> Inkscape is amazing!, I am a professional software developer, I have
> been working in an embedded scripting plugin for Inkscape, I started
> doing it for my own purposes (designing electric guitars and CNC
> parts) And now I have complete support for python scripting inside
> inkscape. I will release the code as open source in Github or Gitlab
> as soon as I can write some documentation. The attached screenshot
> shows how it looks. The plugin has its own code editor with syntax
> highlight, compilation check, and run. It uses only python and gtk3,
> my working environment is Linux Mint, I am not sure if it will work
> out of the box in windows or mac yet, but i  am pretty sure it will
> run in all platforms eventually soon.
> 
> The scripting environment gives full access to the svg document, xml
> manipulation and also Object Oriented wrappers (mainly for path
> creation and manipulation). Full python environment is also
> available. The scripting code is stored inside the document (<script>
> tags) and you can import external libraries too of course.
> 
> I hope some contributions will make the project better with time.
> This is not a macro system, you can not record actions or invoke GUI
> actions, you can just write scripts inside the document and
> manipulate the document itself, move, transform, change attributes,
> create objects etc.. from python scripts.
> 
> All your feedback will be welcome and I will be very pleased if the
> project result useful for the community.
> 
> Cheers,
> 
> Frank.
> 
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