Re: ipe dev for OS X 10.11 ?
Michael Thon <[email protected]>
| Newsgroups | gmane.comp.graphics.ipe.general |
|---|---|
| Message-ID | <[email protected]> |
You have several options: 1. Use the provided ipe binary, which is an app bundle that you can copy anywhere you like (usually into /Applications or ~/Applications). 2. Compile ipe yourself. For this, you need to set IPEPREFIX to where you wish to install ipe. Set it to whatever you like, e.g., ~/local. 3. Use the MacPorts version (some dependencies might not yet work for 10.11). This installs ipe into the MacPorts location you chose, usually /opt/local but this can also be anything you like. Where did you get the idea that writing into /usr is a requirement for ipe? In fact, installing anything into /usr (even /usr/local) has been considered a bad idea for quite some time, so it makes a lot of sense that OSX now prevents this. Cheers, Michael > On 30 Jul 2015, at 22:25, Laurent Aufrère <[email protected]> wrote: > > Hi I’m trying the new Apple OS X 10.11 « el capitan » as beta version and noticed that is not compatible with IPE 7 since writing in /usr/ directory is no longer allowed. Rewriting IPE to run it under OS X is soon intended ? > Thx > _______________________________________________ > Ipe-discuss mailing list > [email protected] > http://lists.science.uu.nl/mailman/listinfo/ipe-discuss _______________________________________________ Ipe-discuss mailing list [email protected] http://lists.science.uu.nl/mailman/listinfo/ipe-discuss