Re: Bus Object
Elliott Roper <[email protected]> Thu, 8 Jul 2010 17:50:44 +0100
| Newsgroups | gmane.comp.graphics.omnigraffle.user |
|---|---|
| Message-ID | <[email protected]> |
On 8 Jul 2010, at 16:58, Alan Hawrylyshen wrote: >=20 > On Jul 7, 2010, at 22:46, Gary Fowler wrote: >=20 >> I would like to purchase omnigraffle, but the lack of a bus object is = a deal >> breaker for me. >>=20 >> Are there any plans to implement support for bus objects? >>=20 >> This object type is essential for diagramming networks; specifically >> creating layer 3 diagrams. >> You might recognize Visio's main network Bus object as the horizontal = pipe >> with vertical line connectors. There is a sucky way to almost do what you want. Construct your bus as a chain of shapes linked by lines. (Stay with me, we'll disappear them at the end) Then you can use the object alignment and distribution inspector to = stretch the bus and its connectors (the shapes) as evenly or not as you = like. The selection inspector is your ally. If your working shapes are = different colours on different busses you can operate on them = independently if you wish. When your diagram is finished, you can mass shrink the shapes to = invisibility. I use circles, set their stroke off, and right at the end, fill colour = to line colour their radius to line width and "poof!". I originally did this kluge to make line hops play nicely with stacked = meshes. It is easier to do than describe, so have a play. Layers and grouping = adds hours of innocent fun and amazes onlookers.