Re: [png-mng-implement] Why there is no 360 degree support in PNG?
Willem van Schaik <[email protected]>
| Newsgroups | gmane.comp.graphics.png.general |
|---|---|
| Message-ID | <[email protected]> |
fully agreed about there being no reasons for PNG modifications beyond
an additional descriptive chunk
but your Mercator comments reminded me of my little project at:
http://netpbm.sourceforge.net/doc/pnmmercator.html
seven years ago
Willem
On 2016-11-28 23:46, John Bowler wrote:
> On Mon, Nov 28, 2016 at 7:06 PM, Alexey Solovey <[email protected]> wrote:
>> May need develop PNGs (sPNG, PNG-360, VR-PNG) ?
>
> I think this is a question for the PNG list isn't it? I posted this
> response there and blind-copied to the libpng implementation list.
> The original list is about one specific implementation of the PNG
> standard; standard questions go to the PNG discussion list.
>
> A 360 degree image is trivial to represent; you just need to define a
> chunk to say the image is 360 degrees and get it adopted widely.
> Anyone can do the first thing, doing the second simply requires
> adoption among the '360' community.
>
> Did you mean a spherical image? The answer is the same but the chunk
> has to say what the mapping is to a rectangle, but that's just
> something like the Mercator projection isn't it? (I really don't know
> anything about this stuff; Mercator took a sphere and projected it to
> a cylinder, right, then that is 360 degree image, I think.)
>
> Someone who knows has to define the chunk, get wide acceptance in the
> community and I think that would be it so long as it meets the base
> requirements of PNG (single image, the chunk or chunks can be ignored
> and and the image seems vaguely reasonable.)
>
> The only obvious restriction that I can see is that the data must be
> represented as a rectangular array of co-sited color and alpha
> information. (No light fields, no 3D beyond what sTER can already
> do).
>
> John Bowler
>
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--
Willem van Schaik
[email protected]
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