Re: Flags backend

Lauris Kaplinski <[email protected]>
Newsgroups gmane.comp.graphics.sodipodi
Message-ID <[email protected]>
Hello!

No, this is not valid reason :-/
I started boolean ops about month ago, but this is such brainf***er,
that I can only progress if I have really clear mind/head (i.e.
at most few hours at week).

The complexity comes from the nature of cubic bezier segments:
a) they can self-intersect (little problem)
b) 2 bezier segments can intersect at least at 5 points
   (maybe more)
c) 2 bezier segments can be arbitrarily close at certain regions
d) equations about beziers are not generally solvable


Best wishes,
Lauris Kaplinski

Nestor Diaz Valencia kirjutas E, 12.01.2004 kell 02:03:
> Hi there:
> everybody is busy with the flags, but booleans goes first :)
> The question is:
> Is, from the developer point of view, having trouble about editing back the 
> two original shapes after executing a boolean operation on them the only 
> reason to not implement them in Sodipodi?
> yours:
> Nëstor




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