Re: SVG import in Sodiprodi from Adobe Illustrator, Corel Draw, etc.

Mitsuru Oka <[email protected]>
Newsgroups gmane.comp.graphics.sodipodi
Message-ID <[email protected]>
Hello,

Lauris Kaplinski <[email protected]> wrote:
>First ones coming in my mind:
>- lot of crashes (number of them should be fixed in 0.34)
>- wobbling frehand tool (somewhat better in 0.34)
>- cannot break path at arbitrary position
>- if font has more styles than 4 std. ones things are messed up
>- Objects with gradients cannot be copied/pasted (objects can,
>  gradients not)


>- No text-on-path

I have a basic code for it. As you and I talked about this, I moved 
NRPGL::rfont to NRPosGlyph::rfont, this change may help to implement 
text on path. The patch is not tested enough, but you can apply if you 
need.

http://www.globe.to/~oka326/archive/sodipodi/2004-02-07/sp-pglrfont.diff


>Best wishes,
>Lauris Kaplinski
-- 
Mitsuru Oka <[email protected]>


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