Re: SVG import in Sodiprodi from Adobe Illustrator, Corel Draw, etc.
Mitsuru Oka <[email protected]>
| Newsgroups | gmane.comp.graphics.sodipodi |
|---|---|
| Message-ID | <[email protected]> |
Hello, Lauris Kaplinski <[email protected]> wrote: >First ones coming in my mind: >- lot of crashes (number of them should be fixed in 0.34) >- wobbling frehand tool (somewhat better in 0.34) >- cannot break path at arbitrary position >- if font has more styles than 4 std. ones things are messed up >- Objects with gradients cannot be copied/pasted (objects can, > gradients not) >- No text-on-path I have a basic code for it. As you and I talked about this, I moved NRPGL::rfont to NRPosGlyph::rfont, this change may help to implement text on path. The patch is not tested enough, but you can apply if you need. http://www.globe.to/~oka326/archive/sodipodi/2004-02-07/sp-pglrfont.diff >Best wishes, >Lauris Kaplinski -- Mitsuru Oka <[email protected]> ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn