Re: killer feature? a proposal
sosman <[email protected]> Thu, 04 Mar 2004 07:52:24 +1100
| Newsgroups | gmane.comp.graphics.sodipodi |
|---|---|
| Message-ID | <[email protected]> |
markus hammer wrote: > Am Mit, den 03.03.2004 schrieb markus hammer um 01:32: > >>i dont know much about how this could be implemented in sodipodi. >>theoretically it would just need to extend the rotate/scale function to >>check if a whole object is selected or just an array of nodes. as the >>function does the same thing to an object as to individual nodes, it >>would then just need to rotate the selected nodes, instead of the whole >>object. theoretically i think. >> >>i came up with this while editing isometric icons, and thought about how >>easy the perspective would be to make if i had this blender feature. so >>now up to the discussion what do you think of that way to handle >>scale/rotate etc. > > well i will try to checkout the cvs version and look at it where this is > best implemented. additionally i will try to first familiarise myself > with the code to get better mouse-over feedback when using the select > tool on objects (drawing an overline to shapes that are under the mouse > sprang to my mind yesterday) That is a great feature. Also remember that the next step is proportional stretching (where adjacent nodes are kind of connected with elastic). ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click