Re: killer feature? a proposal

sosman <[email protected]> Thu, 04 Mar 2004 07:52:24 +1100
Newsgroups gmane.comp.graphics.sodipodi
Message-ID <[email protected]>
markus hammer wrote:

> Am Mit, den 03.03.2004 schrieb markus hammer um 01:32:
> 
>>i dont know much about how this could be implemented in sodipodi.
>>theoretically it would just need to extend the rotate/scale function to
>>check if a whole object is selected or just an array of nodes. as the
>>function does the same thing to an object as to individual nodes, it
>>would then just need to rotate the selected nodes, instead of the whole
>>object. theoretically i think.
>>
>>i came up with this while editing isometric icons, and thought about how
>>easy the perspective would be to make if i had this blender feature. so
>>now up to the discussion what do you think of that way to handle
>>scale/rotate etc. 
> 
> well i will try to checkout the cvs version and look at it where this is
> best implemented. additionally i will try to first familiarise myself
> with the code to get better mouse-over feedback when using the select
> tool on objects (drawing an overline to shapes that are under the mouse
> sprang to my mind yesterday)

That is a great feature.  Also remember that the next step is 
proportional stretching (where adjacent nodes are kind of connected with 
elastic).



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