Generating Interest
"clearm" <[email protected]>
| Newsgroups | gmane.comp.graphics.y.devel |
|---|---|
| Message-ID | <[email protected]> |
I don't mean to advertise, but I started a new website which I hope will increase interest and knowledge in Y Windows and other 2D graphics projects. Its at http://www.linux2d.org . Mostly I'm interested in FBDEV programming, which is lower level than GGI, SDL and DirectFB. My goal is to teach people how to roll their own graphics APIs if they want to instead of relying on the canned ones. I'm also interested in developing window systems and GUI API's. I remember a few years ago when DOS mode 13h programming was popular and there were web pages all over dedicated to Mode 13h game programming. Anyone remember Allegro and DJGPP? That is the community that I'm trying to recreate, except I want to do it in the Linux world using the framebuffer device. Hopefully, with enough interest and applications written for FBDEV, we will see more interest in developing accelerated FBDEV drivers. I'm not all that interested in GGI or DirectFB. Both of them have obtuse, over-abstracted API's. I wonder why people keep trying to write portable graphics API's when the portability-inspired abstaction layers make them so complex and over-engineered that nobody wants to use them (let alone port them) in the first place?!?! I also recently discovered how to do mouse programming via the new kernel event interface. So a new mouse tutorial is coming soon in addition to the few tutorials that are already there. Be sure to visit the forum too! No registration required! Send me your libs/links and I'll post them! MC