RE: opengl
Rogelio Serrano <[email protected]>
| Newsgroups | gmane.comp.graphics.y.devel |
|---|---|
| Message-ID | <60faddd9367d8496f3576d7d45faa939@debian> |
On 2004-07-02 14:54:25 +0800 Rogelio Serrano <[email protected]> wrote: > On 2004-07-02 14:41:29 +0800 clearm <[email protected]> wrote: > >>> Im going to port Y to opengl using miniglx. I will develop on >>> GLX first then port it to miniglx when it has stabilised. >>> >>> Check out Glitz while you're at it. Its the Quartz Extreme >>> equivalent >> being developed by freedesktop.org. >> >> > > I already did looks ok. Im just a little hesitant to hack > cairo and make it > work on fbdev/dri and miniglx. Maybe i will try that first. > But then that > would mean porting Y to cairo instead. I dont want to use Y+ > its in c++. And > my system is objc only. > It might be easier to develop Y when i can run it in an opengl window in x.