RE: opengl

Rogelio Serrano <[email protected]>
Newsgroups gmane.comp.graphics.y.devel
Message-ID <60faddd9367d8496f3576d7d45faa939@debian>
On 2004-07-02 14:54:25 +0800 Rogelio Serrano 
<[email protected]> wrote:

> On 2004-07-02 14:41:29 +0800 clearm <[email protected]> wrote:
> 
>>> Im going to port Y to opengl using miniglx. I will develop on
>>> GLX first then port it to miniglx when it has stabilised.
>>> 
>>> Check out Glitz while you're at it.  Its the Quartz Extreme 
>>> equivalent
>> being developed by freedesktop.org.
>> 
>> 
> 
> I already did looks ok. Im just a little hesitant to hack 
> cairo and make it 
> work on fbdev/dri and miniglx. Maybe i will try that first. 
> But then that 
> would mean porting Y to cairo instead. I dont want to use Y+ 
> its in c++. And 
> my system is objc only.
> 

It might be easier to develop Y when i can run it in an opengl 
window in x.
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