Re: [PATCH] Revamp mouse support in GPE

Richard Purdie <[email protected]> Thu, 24 Aug 2006 21:22:48 +0100
Newsgroups gmane.comp.handhelds.gpe
Message-ID <[email protected]>
Hi Paul,

On Tue, 2006-08-22 at 14:46 +0300, Paul Sokolovsky wrote:
> Hello GPE,
> 
>       I'm working on QEMU support for running OpenEmbedded images.
> Specifically, my aim is to be able to run the same rootfs image on
> both real device and QEMU.
> 
>       And this mostly works, the immediate problem (with GPE) being
> that mouse doesn't work out of the box, even though there's a mouse
> support per se. I was able to fix this with two pretty trivial
> patches, which I'd like to share now. I don't think that they in their
> present form mergeable, but I'd like to see QEMU mouse support in
> mainline, so hope to get suggestion how to improve the patches.

Have you tried MACHINE = "qemuarm" in OE?

I realise its not the same image but it will be *very* similar, enough
for development purposes and the mouse issues should already be already
taken care of. I know they are in poky (where qemuarm came from) and if
OE .dev needs updates, that should be straightforward.
multimachine.bbclass means you won't need to build two whole images as
most packages can be reused from one machine in another.

http://projects.o-hand.com/poky
http://o-hand.com/~richard/qemu.html

Regards,

Richard