Re: Video Overlay on C3200
Tim Chick <[email protected]>
| Newsgroups | gmane.comp.handhelds.openzaurus.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday 06 March 2007 22:18, Graeme Gregory wrote: > On Tue, Mar 06, 2007 at 09:02:27PM +0000, Tim Chick wrote: > > One thing I noticed is that mplayer by default was being compiled for arm > > v3 instruction set. This meant that ldrh and strh were missing, and all > > the pipeline optimisation done by the compiler was messed up. Compiling > > for xscale drops cpu usage of video decode by about 20%! I guess this is > > why there are armv5te packages on the feed browser, but it's not exactly > > clear that those are the ones which should be used. In fact, why do the > > arm-v3 ones even exist? arm v4 (strongarm) would be a better minimum? But > > why is there a minimum when allpackages are built for an xscale? > > By default it should be built for armv4, and I have built for armv5 and > iwmmxt and seen very little difference in performance from armv4. > I agree, there won't be much difference between xscale and arm4, but when I just used bitbake here I got arm-v3. Perhaps I am doing something wrong with bitbake? Ok, I've just looked at the .ipk from the oz feeds, and it does have ldrh in it, so I guess I can't drive bitbake. Thanks, Tim ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV