Re: Re: Creating Icons
Jeffrey Kaplan <[email protected]>
| Newsgroups | gmane.comp.handhelds.palm.iconmgr |
|---|---|
| Organization | EAS Agamemnon |
| Message-ID | <[email protected]> |
Hello, Bharvi.
>Thanks for the help Jeff, however, I did as you said, and saved the
>files in Paint Shop, now when I import into Icon Manager, it tells
No, you said "Windows Paint" which is very different from Paint Shop
Pro.
>me my dimensions are too big. The dimensions for my bmp files are 20
>x20 or less. Can you help me again? Should be saving as a specific
>file in Paint Shop?
From the Icon Manager readme:
| To import from a .BMP file, first either create a new icon or open an
| existing icon in the icon editor. For example, if you want to import a
| .BMP file into a 16-bit icon, first create a new 16-bit icon (tap the
| dropdown at the top of the icon list view and choose 16-bit, then tap
| the New button).
|
| Then use the Import from .BMP... command from the Misc menu. This will
| show a list of .BMP files that were found on the expansion card. Select
| one of them to import it. If the image is larger than the icon, only
| the upper left corner of the image is imported. If the image needs to
| be resized, resize it on your computer before importing it into Icon
| Manager (low res icons are 10x9, and high res icons are 20x18).
If the image is larger than that, Icon Manager will take the top left
corner of the image.
--
Jeffrey Kaplan www.gordol.org
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