Re: push r1, pop r0
Georg-Johann Lay <[email protected]> Wed, 08 Nov 2017 19:10:42 +0100
| Newsgroups | gmane.comp.hardware.avr.gcc |
|---|---|
| Message-ID | <[email protected]> |
Szikra Istvan schrieb:
> Hi all,
>
> I have this interesting test case for you guys, and girls.
>
> #include <avr/io.h>
>
> unsigned int GetStackPointer()
> {
> volatile unsigned int sp = (SPH << 8) | SPL;
There is "SP" for you. Ne need to hamper with bytes.
uint16_t GetStackPointer (void)
{
return SP;
}
> return sp;
> }
>
> int main(void)
> {
> while(1)
> {
> PORTA.OUT = GetStackPointer();
> }
> }
>
> After building it with Atmel Studio 6.2 (default project settings,
> -mmcu=atxmega128a4u), AVR8/GNU C Compiler/Linker : 4.8.1 the .lss contains
> this gem:
>
> unsigned int GetStackPointer()
> {
> 21a: cf 93 push r28
> 21c: df 93 push r29
> 21e: 1f 92 push r1
> 220: 1f 92 push r1
> 222: cd b7 in r28, 0x3d ; 61
> 224: de b7 in r29, 0x3e ; 62
> volatile unsigned int sp = (SPH << 8) | SPL;
> 226: 2e b7 in r18, 0x3e ; 62
> 228: 8d b7 in r24, 0x3d ; 61
> 22a: 90 e0 ldi r25, 0x00 ; 0
> 22c: 92 2b or r25, r18
> 22e: 89 83 std Y+1, r24 ; 0x01
> 230: 9a 83 std Y+2, r25 ; 0x02
> return sp;
> 232: 89 81 ldd r24, Y+1 ; 0x01
> 234: 9a 81 ldd r25, Y+2 ; 0x02
> }
> 236: 0f 90 pop r0
> 238: 0f 90 pop r0
> 23a: df 91 pop r29
> 23c: cf 91 pop r28
> 23e: 08 95 ret
>
> (Atmel Studio 7 (Version: 7.0.1417), gcc version 5.4.0
> (AVR_8_bit_GNU_Toolchain_3.6.0_1734) does the same.)
> (If anyone interested I can attach the whole compressed project.)
A working test case is always preferred over binary clump :-)
> I'm mostly interested in the push r1, pop r0 pairs.
> Why? What are they doing? Who puts them there? Can someone "fix" the
> compiler/binutils?
You used volatile which forces "sp" into the frame of the function.
As avr-gcc has to set up a frame pointer, this needs to push 2 more
bytes. Y is frame pointer and callee-saved here, this explains total
of 4 bytes of stack usage (not counting return address).
> This seems to be a bug for me.
Not to me.
> Can someone "fix" the compiler/binutils?
The only bug is in your code:
o Forcing sp onto stack by volatile.
o Using -O1 does not set -fomit-frame-pointer, hence even
without the volatile you get a frame pointer. To get
rid of it, use code that doesn't trigger a frame and
compile with optimization higher than -O1 and / or with
-fomit-frame-pointer.
o Trying to get free stack by reading SP is a broken design.
For example, an ISR might consume way more space, which
will not be detected by your code. Consider code like
in "mem-check.c" from here:
http://rn-wissen.de/wiki/index.php?title=Speicherverbrauch_bestimmen_mit_avr-gcc#Dynamischer_RAM-Verbrauch
> AFAIK r1 is the zero reg, and r0 is temp reg, so this should not cause
> problems, so it's not a critical bug, only optimization issue.
> (Unnecessary __tmp_reg__ =__zero_reg__ )
As already mentioned, the problem is in your code.
> And my optimal solution is
> unsigned int GetStackPointer()
> {
> union { unsigned int w; unsigned char b[2];} w;
> w.b[0] = SPL; w.b[1] = SPH;
> 21a: 8d b7 in r24, 0x3d ; 61
> 21c: 9e b7 in r25, 0x3e ; 62
> return w.w;
> }
> 21e: 08 95 ret
No need for type punning unions, just use "SP" as explained above.
Johann