Re: Rotating through a four-bit nibble

"Tim Gould" <t.gould (AT@) lancaster (DOT.) ac (DOT.) [email protected]>
Newsgroups gmane.comp.hardware.lego.robotics
Organization None
Message-ID <[email protected]>
In lugnet.robotics, Brian Davis wrote:
>    No, it's not pornographic (look over in rtlToronto - I hear it's a fun
> thread). But I'm working in NQC, and I need to rotate the bit series in a 4-bit
> (or 8-bit) nibble embedded in a 16-bit word. Annoying. Any suggestions? Masking
> the desired four bits out of a storage variable and into a temporary variable
> four times (so it's a repeating pattern) and then rotating and masking out the
> desired sequence might work, but is there a better way? Bit-level manipulation
> is not my strong suite.
>
> (x's here are "something else" that I may wish to keep intact, y is garbage or
> potentially trashed bits)
>
> stored sequence in 16-bit word:        xxxx xxxx 0110 xxxx
> 4-bit nibble copied across temporary:  xxxx 0110 0110 0110
> left shift temporary, say, twice:      xx01 1001 1001 10yy
> mask out one nibble back into storage: xxxx xxxx 1001 xxxx
>
> There's got to be a better way. I'm using NQC, so I'm stuck with those big
> 16-bit words and basic operations like bit logic, shifts, and interger division
> (and of course modulo division).
>
>    Anybody?

One way to do this might be by using multiplication and division.

Temp = (Input & 0000 0000 0011 0000)*4 + (Input & 0000 0000 1100 0000)/4
Output = (Input & 1111 1111 0000 1111) & (Temp & 0000 0000 1111 0000)

Although I imagine that can be condensed to one line with a bit of thought.

Tim
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