RE: and the sine & cosine functions for the NXT

"Erik Houet" <[email protected]> Sat, 23 Dec 2006 08:32:30 +0100
Newsgroups gmane.comp.hardware.lego.robotics
Message-ID <[email protected]>
Maybe a cheap sollution, but if I have to draw a sine or cosine I wouldn't
calculated.
Well, I will calculate it once and put it in a table. Then draw the sine &
cosine from the calculated coordinates from the table. Really fast. And,
euh, nobody will see the difference :-p

Worked on a commodore C64!



-----Oorspronkelijk bericht-----
Van: [email protected] [mailto:[email protected]]Namens
Claude Baumann
Verzonden: zaterdag 23 december 2006 0:07
Aan: [email protected]
Onderwerp: and the sine & cosine functions for the NXT


now we have a complete integer trig-function package. Challenge :

who is going to draw the first sine and cosine waves on the NXT display?

Please report any bugs.

www.convict.lu/Jeunes/RoboticsIntro.htm

Claude

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