RE: and the sine & cosine functions for the NXT
"Erik Houet" <[email protected]> Sat, 23 Dec 2006 08:32:30 +0100
| Newsgroups | gmane.comp.hardware.lego.robotics |
|---|---|
| Message-ID | <[email protected]> |
Maybe a cheap sollution, but if I have to draw a sine or cosine I wouldn't calculated. Well, I will calculate it once and put it in a table. Then draw the sine & cosine from the calculated coordinates from the table. Really fast. And, euh, nobody will see the difference :-p Worked on a commodore C64! -----Oorspronkelijk bericht----- Van: [email protected] [mailto:[email protected]]Namens Claude Baumann Verzonden: zaterdag 23 december 2006 0:07 Aan: [email protected] Onderwerp: and the sine & cosine functions for the NXT now we have a complete integer trig-function package. Challenge : who is going to draw the first sine and cosine waves on the NXT display? Please report any bugs. www.convict.lu/Jeunes/RoboticsIntro.htm Claude -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.26/597 - Release Date: 21-12-2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.26/598 - Release Date: 22-12-2006