Re: MAC platform Was: Bypass thoughts
Chris Johns <[email protected]>
| Newsgroups | gmane.comp.hardware.motorola.microcontrollers.coldfire |
|---|---|
| Message-ID | <[email protected]> |
X-SpamDetect-Info: ------------- Start ASpam results --------------- X-SpamDetect-Info: This message may be spam. This message BODY has been altered to show you the spam information X-SpamDetect: *****: 5.400000 From3consonants=0.3, DodgySource=2.0, SPF Default Fail=2.5, X-Verify-SMTP present=0.6 X-SpamDetect-Info: ------------- End ASpam results ----------------- Peter Hallenbeck wrote: > > Regarding development platforms: > > Everything you've said makes sense, and I've suspected that Linux is the > way to go. I was curious if anyone has had luck on a MAC now that it runs a > variant of Unix underneath it all. MAC is used by some RTEMS users. They compile a m68k gcc cross compiler on their machine. > It is clear that for debugging it's a PC or linux. I see no reason why MAC cannot be directly support in the future. With USB support being added to the BDM project via the TBLCF pod I would love to see MACs supported. I just need to add the TBLCF support first. :-) I should point out you should be able build gdb for the MAC and the BDM GDB server and then remotely connect to a Linux PC with a BDM pod and the BDM server. I say should as I have not received any feed back that it does all build and work. Regards Chris --- [email protected] Send a post to the list. [email protected] Join the list. [email protected] Join the list in digest mode. [email protected] Leave the list.