RE: Electric Sheep - beautiful distributed screen saver
"Hamish Guthrey" <[email protected]>
| Newsgroups | gmane.comp.hardware.roku.technical |
|---|---|
| Message-ID | <[email protected]> |
Hmm - your idea of running the screen saver on a seperate PC, then sharing the MPEG files sounds like a plan. As you say, it's just a case of finding an automated way to convert the files format across, then do a bit of custom code to play through a directory of files, repeating each one for a number of cycles. ....now what would be _really_ cool would be to have the HD1K analize whatever music is playing, calculate the beat, and cycle the MPEG playback in time to the music. :) I'll certainly have a play with this when I get my hands on a unit. Cheers! -h > -----Original Message----- > From: [email protected] > [mailto:[email protected]]On Behalf Of Dave Dodge > Sent: Monday, 31 May 2004 10:16 a.m. > To: Roku Tech Mail List and Discussion Group > Subject: Re: [Roku-tech] Electric Sheep - beautiful distributed screen > saver > > > On Mon, May 31, 2004 at 09:19:43AM +1200, Hamish Guthrey wrote: > > Has anyone had a go at porting Electric Sheep to the HD1000 platform? > > This was one of the first things I thought about when I got the HD1000 > months ago. > > > I'd love to see this on the HD1000. :) > > Consider: the HD1K has no floating point unit, and I believe the > fractal generator is extremely floating-point intensive. Also, we > know from other tests that there are issues (such as the sqrt function > not working) with floating point emulation, depending on the exact > compiler flags used. > > I took a first shot at it in March. I managed to compile expat, curl, > libjpeg, and electricsheep on the HD1K, to the point that it could at > least run its "hqi-flame" test. The test took 68 minutes to produce > two 640x480 images, and both images were flat black (i.e. no flame was > drawn). So there's a serious problem in there somewhere. > > Probably the easiest solution to that is to run the flame generation > and collection stuff on a desktop system instead, and just share out > the MPEG files to the HD1K for playback. > > But there's another problem: MPEG2 data comes in at least three > fundamental forms: ES (elementary stream), PS (program stream), and TS > (transport stream). Electricsheep generates a pure MPEG2 video ES. > The HD1K's playback engine only accepts TS. A few months ago I tried > various free command line conversion tools, but never managed to get > the electricsheep ES into a TS that the HD1K would accept. > > Since then, CinemaSix has come out and can convert VOB (DVD-style PS) > to TS for the HD1K. If you can get an ES to VOB converter to work > that might be enough to get the files to play. Be warned though that > most ES to VOB converters are going to expect you to provide an _audio_ > ES to go along with the electricsheep video. > > > Bomb is another piece of open source interactive art by the same author > > (www.draves.org/bomb/) - another one that would be great on the HD1000. > > This is somewhat in line with another project I've got on the > back-burner. It looks like it does some intense manual pixel > manipulation. The HD1K can do this, but probably not smoothly at high > resolutions. Here's a test program that does some simple blending, > blurring, and animation on a 160x120 pixel grid: > > http://www.dododge.net/roku/holding/tryvidscale.roku > > That uses some really stupid algorithms, and I expect to be able to > work on higher resolutions (maybe 320x240) once I get around to reworking > the code. > > -Dave Dodge > _______________________________________________ > Roku-tech mailing list > [email protected] > http://lists.rokulabs.com/mailman/listinfo/roku-tech >