Re: Loading a jpeg.

"BJ Johns" <[email protected]>
Newsgroups gmane.comp.hardware.roku.technical
Message-ID <[email protected]>
I posted a somewhat similar question entitled "Displaying a JPG image that
is already loaded in memory" and according to Don Woodward  - 4/21/2004
11:28PM he stated...."There is a bug in the documentation for CascadeBitmap
that says it can load jpeg files directly; in fact in only operates on png
files."

But at around that same time, Anthony Wood also responded with a comment and
the source code to 'showjpg.cpp' which contains enough information for you
to be able to display jpg images.....

-BJ


"Michael Artemiw" <[email protected]> wrote in message
news:[email protected]...
> I am trying to load a jpeg from a file and am running into some problems.
>
> I have tried the following code
>
>   CascadeFile cf("/mnt/smb/xpc/dwspictures/u19p.jpeg");
>   cout << cf.Open("r");
>   CascadeBitmap cb;
>   cout << cb.CreateFromBitmapFile(cf);
>   cout.flush();
>
> This spits out 10 which seems to indicate there is no problem opening the
file
> but that it cannot load the jpeg.
>
> I tried making use of CascadeJpegFile but its header is not included with
> Cascade.h. When I add the appropriate include statement I get compile
> errors with jpeglib.h
>
> "typespecifier omitted for parameter", and
> "parse error before '*'"
>
> On lines 911 and 912.
>
> Are we not supposed to use CascadeJpegFile yet? Is there any way to find
> out what is going wrong in CreateFromBitmap?
>
> Thanks,
> Michael Artemiw
> DashWorks Studios
> www.dashworksstudios.com
> 416.259.7723
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.