Re: Experience Design Paths?

"Stephen P. Anderson" <[email protected]>
Newsgroups gmane.comp.hci.experiencedesign
Message-ID <[email protected]>
David,

I'm working on a similar project at my work (we're a
smallish UX shop that has grown very quickly through a
merger with an Enterprise tech shop, and now we need a
more formal growth plan). Our situation is a bit
different in that we also include the
engineering/developer paths alongside these, AND the
top destination blurs together into more abstract
Enterprise focused knowledge/deliverables.

I originally had something like Peter Boersma's
T-Model with "sliders" along every imaginable role,
but ended up migrating to 3 (somewhat) distinct paths:

1- Engineering/Development
2- Human Sciences
3- Design 

Part of the idea for this came from MAYA. They have a
saying, "MAYAns come in threes," with the "3s" roughly
corresponding to the three 'roles' I've listed above.
While there is a lot of blurring of skills, more so at
higher levels, these 3 classifications (at least in
our situation) work well to define a person' origins,
and offer some perspective on how they might
approach/solve a problem differently from other people
doing the 'same' type of work.

I share Diane's comment that this seems to 'top out'
too soon, before getting to some of the more
strategic/abstract/conceptual stuff done at higher
levels. Also, how do you resolve Interactive Marketing
and Web Apps/Sites. I've always found a sharp line
between the two -- marketing is generally employed
promote an idea or promise while and app/content sites
are amore fundamentally about delivering an
experience. Do you agree? Should this work it's way
into your model? I think my friends who create
immersive quicktime/flash experiences to promote a
consumer brand have a very different skillset from the
world of enterprise application development that I
live in. 

I'd be curious to know more about your current
role/background... Also, how are you using this... For
what purpose did you create this?

-Stephen P. Anderson

www.poetpainter.com


--- Diane Jacobsen <[email protected]> wrote:

> David, 
> 
> I understand where you are going with this diagram
> and
> see the value of trying to explain it this way
> however, the roles on the left and right are too
> narrow. The titles do not support those of us
> outside
> design or marketing world.
> 
> I'm a Senior Manager with 8 years of experience at a
> management consulting firm, former big 5. Although
> my
> skills map to the center of your diagram, Human
> Interaction Background, including a Masters of
> Design
> degree (Human Factors focus)including many many
> projects leading user experience, taxonomy
> development
> IA work and human factors research.  
> 
> I also have a project management background as a
> former architect and work with technology teams in
> developing strategies and designs for very large
> unstructured information solutions. My work
> interfaces
> with the development side, change management and
> user
> adoption and business case validation and
> measurement.
> 
> Where does this put me on your diagram?? 
> 
> I believe we could all benefit from broadening the
> perception of our skills and value of our work by
> not
> referring to ourselves with "design" centric titles.
> I
> have a difficult time selling resources at my firm
> because of the way we position ourselves.  Clients
> have no problem understanding the value and are
> generally not interested in our titles only in
> results.
> 
> I'd welcome honest feedback from this group! 
> 
> Thank you, 
> Diane Jacobsen
> 
> --- David Armano <[email protected]> wrote:
> 
> > Experience Planner?  Information Architect?  User
> > Experience Architect?  Interactive Creative 
> > Director?  Interaction Designer?
> > 
> > Different titles and depending on specifics,
> > different roles�but nowadays there seems to be 
> > some "blurring of the lines" when it comes to what
> > these individuals actually do in an 
> > interactive development setting.  I'm looking for
> > feedback on an info-graphic I've created that 
> > attempts to make a little more sense out of this.
> > (or potentially makes it more confusing)
> > 
> > Can be viewed/downloaded here:
> >
>
http://darmano.typepad.com/logic_emotion/2006/04/paths_to_experi.html
> > 
> > Thanks.
> > -David
> > http://darmano.typepad.com/
> > 
> > 
> > 
> > 
> 
> 


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