[Wiki] changed: PopulatingYourFirstModule

Wiki Guest <[email protected]>
Newsgroups gmane.comp.horde.cvs
Message-ID <[email protected]>
guest [129.187.43.121]  Sun, 08 Feb 2009 18:51:00 -0500

Modified page: http://wiki.horde.org/PopulatingYourFirstModule
New Revision:  1.2
Change log:  Initial document structure

@@ -1,16 +1,37 @@
-ToDo
-----
-+ Creating your own module
+[[toc]]

-The process for creating your own module follows a few simple steps.
++ Introduction
+
+c by Torben Dannhauer
+
+The process of populating the new module with content/functionality  
is fairly straight forward and after learning how the Horde API' s  
work, you should be able to produce new modules in a minimum amount of  
time.
+Jan Schneider talked about this at FOSDEM 2005. You can find his  
slides at http://www.horde.org/papers/fosdem2005/.
+
+The new module's functionality could by separated in the following aspects:
+* Menus
+* Calling-procedure at entering the application
+* Permissions
+* All Content-Pages which are accessible through on oh the menus
+* Services offered to external modules
+
++ Menus
+
+++ Top Menu
+++ Side Menu
+
++ Calling procedure at entering the application
+
++ Permissions
+
++ Content-Page
+
++ Services
+
++ Misc

-* copy the skeleton information to a newly named directory
-* modify the skeleton to reflect the name of your module
  * create .inc files that display the elements on the screen
  * create any php files needed to fill in forms


-The process is fairly straight forward and after learning how the  
Horde API' s work, you should be able to produce new modules in a  
minimum amount of time.

-Jan Schneider talked about this at FOSDEM 2005. You can find his  
slides at http://www.horde.org/papers/fosdem2005/.



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