[Wiki] changed: PopulatingYourFirstModule
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guest [129.187.43.121] Sun, 08 Feb 2009 18:51:00 -0500 Modified page: http://wiki.horde.org/PopulatingYourFirstModule New Revision: 1.2 Change log: Initial document structure @@ -1,16 +1,37 @@ -ToDo ----- -+ Creating your own module +[[toc]] -The process for creating your own module follows a few simple steps. ++ Introduction + +c by Torben Dannhauer + +The process of populating the new module with content/functionality is fairly straight forward and after learning how the Horde API' s work, you should be able to produce new modules in a minimum amount of time. +Jan Schneider talked about this at FOSDEM 2005. You can find his slides at http://www.horde.org/papers/fosdem2005/. + +The new module's functionality could by separated in the following aspects: +* Menus +* Calling-procedure at entering the application +* Permissions +* All Content-Pages which are accessible through on oh the menus +* Services offered to external modules + ++ Menus + +++ Top Menu +++ Side Menu + ++ Calling procedure at entering the application + ++ Permissions + ++ Content-Page + ++ Services + ++ Misc -* copy the skeleton information to a newly named directory -* modify the skeleton to reflect the name of your module * create .inc files that display the elements on the screen * create any php files needed to fill in forms -The process is fairly straight forward and after learning how the Horde API' s work, you should be able to produce new modules in a minimum amount of time. -Jan Schneider talked about this at FOSDEM 2005. You can find his slides at http://www.horde.org/papers/fosdem2005/. -- To unsubscribe, mail: [email protected]