Re: whups mods...
"Robert E. Coyle" <[email protected]>
| Newsgroups | gmane.comp.horde.whups |
|---|---|
| Message-ID | <[email protected]> |
From: "Chuck Hagenbuch" <[email protected]> > What if we had a "clone" feature? When editing states/priorities, just being > able to clone the states/priorities from another type into this type? I now think that this would be a good idea. It's almost the same as Gary's template patch, but it should work in a slightly different way to better fit the workflow direction. When we have state transitions, it's more important that a type doesn't change as tickets flow through it because that could cause tickets to become inconsistent. However, it's very likely that as the type is being used, people see some way of making it fit the model more accurately. In that case, probably the best way to fix it is to copy the existing type into a new one. You can then modify the new type however you see fit then 'publish' the type and start creating tickets in it. Published types can't be altered. With the type templates, you could only copy particular types into new ones, instead of any type that you need to. However, with the templates, type were created as 'just a template', ie. one that shouldn't have tickets created. This can be quite useful, but instead of using an underscore prefix to identify it, I'd prefer to have a 'published' field in the table to represent types that can have tickets in it. A template could then be a normal, unpublished, type. Rob -- 10: Sin 20: Goto Hell - From the Futurama Robot Church -- Whups mailing list Frequently Asked Questions: http://horde.org/faq/ To unsubscribe, mail: [email protected]