InfoD: Bookwatch (35)
InfoDesign <[email protected]> Tue, 16 Dec 2003 09:30:24 +0100
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* InfoDesign Bookwatch * (35)
In this message:
1) Universal principles of design
(W. Lidwell, K. Holden, J. Butler)
2) Abram Games, Graphic Designer. Maximum meaning,
minimum means (N. Games, C. Moriarty and J. Rose )
3) Presenting numbers, tables, and charts
(S. Bigwood and M. Spore)
4) Visualizing technical information (L.E. Brasseur)
5) Communicating in style (Y. Joshi)
6) Pause and effect. The art of interactive narrative.
(M.S. Meadows)
_________________________________________________________________
1) TITLE: Universal principles of design.
AUTHORS: William Lidwell, Kritina Holden, Jill Butler
SUMMARY: The design we see is the culmination of many
concepts and practices brought together from a
variety of disciplines. Because no one can be an
expert on everything, designers have always had to
scramble to find the information and know-how
required to make a design work. 'Universal
Principles of Design' is a cross-disciplinary
reference of design. This book pairs explanations
of the design concepts featured with visual examples
of those concepts applied in practice. From the
80/20 rule to chunking, from baby-face bias to
Ockham's razor, and from self-similarity to
storytelling, 100 design concepts are defined and
illustrated.
CONTENTS:
Alphabetical list
Categorical list
Introduction
- How can I influence the way design is perceived?
- How can I help people learn from a design?
- How can I enhance the usability of a design?
- How can I increase the appeal of a design?
- How can I make better design decisions?
Index
Credits
Acknowledgments
About the authors
Hardback, 216 pp
Price: USD 40.00 / GBP 27.50
Published: September 2003
Publisher: Rockport Publishers
ISBN: 1-59253-007-9
Webpages about this book:
http://www.rockpub.com/books.asp?book=4&bookid=1606
_________________________________________________________________
2) TITLE: Abram Games, Graphic Designer.
Maximum meaning, minimum means
AUTHORS: Naomi Games, Catherine Moriarty and June Rose
SUMMARY: Abram Games (1914-96) produced posters as well as
stamps, book jackets and emblems, including those
for the Festival of Britain (1951) and BBC
Television (1953). During the Second World War he
was appointed Official War Poster Artist and
designed 100 posters. His personal philosophy
of 'maximum meaning, minimum means' gave his
works a distinctive conceptual and visual quality.
CONTENTS:
- Acknowledgements
- Over his shoulder: A personal view of Abram Games (Naomi Games)
- Abram Games: An essay on his work and its context
(Catherine Moriarty)
- Abram Games' Jewish art (June Rose)
- Further notes from the estate of AG archive
- Published work and poster printers
- Chronology
- Exhibitions
- Awards
- Public collections
- Select bibliography
- Glossary
- Index
Hardback, 208 pp
Price: GBP 30.00
Published: November 2003
Publisher: Lund Humphries / Princeton Architectural Press
ISBN: 0 85331 881 6 / 1568983646
Webpages about this book:
http://www.lundhumphries.com/pages/single/10463.html
_________________________________________________________________
3) TITLE: Presenting numbers, tables, and charts
EDITORS: Sally Bigwood and Melissa Spore
SUMMARY: A book of practical advice and useful tips on how
to present numeric information in the clearest and
most effective way. This guide is divided into two
sections providing both advice on what to consider
when preparing numeric information for presentation
and checklists, case studies, and exercises to
aid the writer
CONTENTS:
Part A
1 Introduction
2 Handling Numbers
3 Using Tables
4 Introducing Charts
5 Using Charts
6 Table or Chart?
7 Using numbers in writing or speaking
8 Using technology
Part B
- Further reading resources
- Checklists
- Exercises
- From raw data to information: Case studies
- Glossary
Paperback, 144 pp
Price: GBP 7.99
Published: September 2003
Publisher: John Seely
ISBN: 0-19-860722-9
Webpages about this book:
http://www.oup.co.uk/isbn/0-19-860722-9
http://www.amazon.co.uk/exec/obidos/ASIN/0198607229
_________________________________________________________________
4) TITLE: Visualizing technical information
AUTHOR: Lee E. Brasseur
SUMMARY: This book demonstrates the ways in which technical
visuals of information design - graphs, charts,
diagrams, tables, illustrations, and information
visualization - are designed and read. Using genre
theory as an analytical tool, the author makes the
argument that problems with these visual forms are
not necessarily the result of a designer's poor
decisions or a reader's poor interpretation skills.
Instead, there may be inherent problems in the
visual genres themselves that are a direct result
of their cultural history and current use.
This argument brings issues of culture
and theory into the foreground as the key to many
of the problems associated with information design.
The book addresses such issues as: Can a visually
abstracted graph represent a clear picture of an
emotionally centered topic such as rape? Does a
technical illustration, through its clean lines and
context-less space, communicate efficiency about an
object that in actual use might be inefficient? How
can a table communicate persuasive information merely
by its detailed numerical format when, in fact, its
results are far from conclusive? Does the reader
have a difficult time interpreting an idea diagram
because the diagram was created as a heuristic,
not as a rhetorical device? Finally, what can we
do now and in the future to improve the communication
abilities of these technical information designs?
CONTENTS:
1 Introduction. Examining technical visuals as genres in
a cultural context
2 The Graph
3 Technical Illustrations
4 Charts and Diagrams
5 The Table
6 Information Visualization
7 Looking to the Future and Acting in the Present
Index
Cloth, 188 pp
Price: USD 37.95 cloth
Published: September 2003
Publisher: Baywood
ISBN: 0-89503-240-6
Webpages about this book:
http://www.baywood.com/books/previewbook.asp?id=0-89503-240-6
_________________________________________________________________
5) TITLE: Communicating in style
AUTHOR: Yateendra Joshi
SUMMARY: This handbook is a reference whenever you find
yourself looking for answers to questions which
arise routinely in communicating technical
information formally:
- What should a list such as this use to mark
off items: bullet points, numbers, or letters?
- Where do you cite the source of unpublished
data: within the document or at the end, under
references?
- Which font makes it easier to tell apart such
similar-looking pairs of characters as a
zero (0) and the letter 'o', the numeral one (1)
and the letter 'ell' ('l')?
- When should you distribute handouts, before
the presentation or after?
- How are web pages cited when they are referred
to in a document?
The main text consisting of explanations,
suggestions, and descriptions is supported by
examples and quotes (from both printed sources and
web pages) as well as references, figures, and
useful resources.
CONTENTS:
Foreword
Preface
1 Style for effective communication: User-friendly, efficient, and distinct
2 Heads, you win; text, I lose: Signposting documents with headings
3 Make a list: Formatting and punctuating items in a series
4 Alphabet soup. Abbreviations, acronyms, contractions, symbols
5 How long is a piece of string? Notation for units of measurement
6 Setting the table: Presenting information in rows and columns
7 Figures of speech: Charts, diagrams, maps, photographs
8 Who said that? Citing and formatting sources of information
9 Remote control: Effective letters, faxes, and e-mails
10 Stand and deliver: Making effective presentations
11 Research on display: Designing effective posters
12 Publish or perish: Submitting manuscripts to journals
13 What's the point? Punctuation for clearer writing
Annexe
- Specimen reference formats
- Authority for spellings
- Observing, choosing, and using fonts
- Postal and e-mail addresses and telephone numbers
Index
Paperback, 250 pp
Price: USD 12.00 / GBP 7.50
Published: 2003
Publisher: The Energy and Resources Institute
ISBN: 81-7993-016-5
Webpages about this book:
http://www.teriin.org/pub/books/cs.htm
_________________________________________________________________
6) TITLE: Pause and effect. The art of interactive narrative.
AUTHOR: Mark Stephen Meadows.
SUMMARY: Interactive narrative is the cornerstone for many
forms of digital media: web sites, interface design,
gaming environments, and even artificial
intelligence. In Pause & Effect, Mark Stephen
Meadows examines the intersection of storytelling,
visual art, and interactivity. He takes the key
principles from these areas and applies them to
the design, architecture, and development of
interactive narrative. Graphic and typographic
imagery complement design features that encourage
interactivity through varying levels of information,
different navigational possibilities, and even
flip-book animations.
CONTENTS:
1 Theory and principle. The changing forms of narrative.
2 The various relationships of words and imagery
3 The longstanding relationship of narrative and architecture
4 Formal rules and guidelines given second seat to impact on
reader
Paperback, 257 pp
Price: USD 45.00 GBP 34.99
Published: 2003
Publisher: New Riders publishers
ISBN: 0 7357 1171 2
Webpages about this book:
http://pause-effect.com/
http://www.newriders.com
_________________________________________________________________
InfoDesign Bookwatch is compiled and edited by Piet Westendorp
and Karel van der Waarde. Suggestions for titles are welcome,
and may be sent to: [email protected]
_________________________________________________________________
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