Re: Component Discovery and Resolution
Peter Donald <[email protected]> Wed, 19 Mar 2003 00:28:24 +1100
| Newsgroups | gmane.comp.jakarta.avalon.phoenix.devel |
|---|---|
| Message-ID | <200303190028.24574.peter__49364.4625101753$1047993255@realityforge.org> |
On Wed, 19 Mar 2003 00:05, Berin Loritsch wrote: > >> AKA pooled > > > > Nope. Pooled objects are recycled to a pool following release. > > Transient objects are disposed of on release. > > Point being that transient components are not preferred. Pooling should > be used in preference if there is no other option. Thats not always the case. I can think of plenty of cases where transient is preferred. This is application and container specific decision. (Actually I would say it is a configuration decision and not associated with objects type). -- Cheers, Peter Donald *------------------------------------------------* | Those who know how to think need no teachers. | | - Gandhi | *------------------------------------------------*