Re: Current state of Apache Commons Math and Geometry

Elliotte Rusty Harold <[email protected]>
Newsgroups gmane.comp.jakarta.commons.devel
Message-ID <CAGhczrq-dXYS65RTgSU-L_JVtsZvkmytmb1Wzzy7MOmV_Q4cpA@mail.gmail.com>
On Thu, Feb 19, 2026 at 8:32 AM Johann Sorel via dev
<[email protected]> wrote:
 part :
> https://github.com/apache/sis/tree/geoapi-4.0/incubator/src/org.apache.sis.geometry/main/org/apache/sis/geometries
>
> Apache-commons-geometry contains a single kind of geometry :
> Constructive Solid Geometry. which is really nice.
> But what we are making is more like JavaTopologySuite, Esri-geometry,
> SVG but with 3D (and more) support for PLY, GLTF, GPU...

I'm not familiar with the math you're using, but it sounds like it's
quite different from what's in commons geometry now and has limited
overlap. If that's true, then I strongly recommend you make your own
more targeted library and artifact rather than trying to shoehorn it
into another library because the name sounds similar. Smaller, more
focused libraries speed up development and enable you to build exactly
what you need without trying to get consensus with another team.
Frankenlibraries that include everything and the kitchen sink are
already a problem for Apache Commons. I think you'll be much happier
with your own library that you control and can tailor to your
project's needs.

-- 
Elliotte Rusty Harold
[email protected]
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