Re: Upgrade Codec 99 to 101 / 102

Michael Wechner <[email protected]>
Newsgroups gmane.comp.jakarta.lucene.devel
Message-ID <[email protected]>
Hi Ben

Thanks very much for the insight!

So IIUC it is correct to use Lucene102HnswBinaryQuantizedVectorsFormat() 
for float32 and int8, right?

Thanks

Michael

Am 10.09.25 um 17:58 schrieb Benjamin Trent:
> Hey Michael,
>
> Right now it won't quantize byte vectors that are provided. It just 
> passes them and treats them like normal.
>
> In the future, we would like to quantize the bytes as well!
>
> On Wed, Sep 10, 2025, 10:56 AM Michael Wechner 
> <[email protected]> wrote:
>
>     Hi Uwe
>
>     Thanks for your feedback!
>
>     I am using now:
>
>     private final int maxDimensions =16384;
>
>     Codec codec =new Lucene101Codec() {
>          @Override public KnnVectorsFormat getKnnVectorsFormatForField(String field) {var delegate =new Lucene102HnswBinaryQuantizedVectorsFormat();
>              return new DelegatingKnnVectorsFormat(delegate,maxDimensions);
>          }
>     };
>     return codec;
>
>     This seems to work fine, but I do not understand whether there is a difference anymore between float32 and int8 vector values,
>     or whetherLucene102HnswBinaryQuantizedVectorsFormat always "quantizes" the values?
>
>     Thanks
>
>     Michael
>
>
>     Am 10.09.25 um 10:19 schrieb Uwe Schindler:
>>
>>     Hi,
>>
>>     I think the best is to check the source code of default codec of
>>     the upgrade version and start from there. I agree, there should
>>     possibly a documentation available that gives the default
>>     componenets used in the default codec of a given release.
>>
>>     Uwe
>>
>>     Am 09.09.2025 um 22:49 schrieb Michael Wechner:
>>>
>>>     Hi
>>>
>>>     With Lucene 9.12.0 I set my own custom max vector dimension using
>>>
>>>     Codec codecInt8 = new Lucene99Codec() { @Override public
>>>     KnnVectorsFormat getKnnVectorsFormatForField(String field) { var
>>>     delegate = new Lucene99HnswScalarQuantizedVectorsFormat();
>>>     log.info <http://log.info>("Vector Value Type: int8, Maximum
>>>     Vector Dimension: " + maxDimensions); return new
>>>     DelegatingKnnVectorsFormat(delegate, maxDimensions); } }; and
>>>     Codec codecFloat32 =new Lucene99Codec() {
>>>          @Override public KnnVectorsFormat getKnnVectorsFormatForField(String field) {
>>>              var delegate =new Lucene99HnswVectorsFormat();
>>>              log.info("Vector Value Type: float32, Maximum Vector Dimension: " +maxDimensions);
>>>              return new DelegatingKnnVectorsFormat(delegate,maxDimensions);
>>>          }
>>>     };
>>>
>>>     I am a little confused re which Codec / Vector Format classes I should use when upgrading to Lucene version 10.2.2
>>>
>>>     Any hints would be much appreciated!
>>>
>>>     Thanks
>>>
>>>     Michael
>>>
>>>
>>     -- 
>>     Uwe Schindler
>>     Achterdiek 19, D-28357 Bremen <https://www.google.com/maps/search/Achterdiek+19,+D-28357+Bremen?entry=gmail&source=g>
>>     https://www.thetaphi.de
>>     eMail:[email protected]
>
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