Re: Macro caching and other caching
Nathan Bubna <[email protected]>
| Newsgroups | gmane.comp.jakarta.velocity.user |
|---|---|
| Message-ID | <CAFyaDjEFxwJfAwdJyv18Up7t3T42L=vtx8B1K=7DbW+-teRHJA@mail.gmail.com> |
And you're sure you're only using VelocityEngine.evaluate? Not loading templates through the resource loader? Or are you doing both? On Mon, Jul 30, 2012 at 2:51 PM, Bradley Wagner <[email protected]> wrote: > Nathan, > > Tokens are referenced by > org.apache.velocity.runtime.parser.node.ASTReference which seem to be > referenced by arrays of org.apache.velocity.runtime.parser.node.Nodes. Most > of the classes referencing these things are AST classes in the > org.apache.velocity.runtime.parser.node package. > > Here's our properties file: > > runtime.log.logsystem.class = > org.apache.velocity.runtime.log.Log4JLogChute,org.apache.velocity.runtime.log.AvalonLogSystem > runtime.log.logsystem.log4j.logger=com.hannonhill.cascade.velocity.VelocityEngine > > runtime.log.error.stacktrace = false > runtime.log.warn.stacktrace = false > runtime.log.info.stacktrace = false > runtime.log.invalid.reference = true > > input.encoding=UTF-8 > output.encoding=UTF-8 > > directive.foreach.counter.name = velocityCount > directive.foreach.counter.initial.value = 1 > > resource.loader = class > > class.resource.loader.description = Velocity Classpath Resource Loader > class.resource.loader.class = > org.apache.velocity.runtime.resource.loader.ClasspathResourceLoader > > velocimacro.permissions.allow.inline.local.scope = true > > Thanks! > Bradley > > On Mon, Jul 30, 2012 at 4:47 PM, Nathan Bubna <[email protected]> wrote: >> >> On Mon, Jul 30, 2012 at 1:30 PM, Bradley Wagner >> <[email protected]> wrote: >> > Thanks for the input. >> > >> > What we're seeing is that Velocity seems to be holding on to a lot >> > of org.apache.velocity.runtime.parser.Token objects (around 5 million). >> > We >> > allow people to write arbitrary Velocity templates in our system and are >> > evaluating them with: >> > >> > VelocityEngine.evaluate(Context context, Writer writer, String logTag, >> > Reader reader) >> > >> > I was under the impression that Templates evaluated this way are >> > inherently >> > not cacheable. Is that the case? If that's not true, is there a way to >> > control the cache Velocity is using for these? >> >> me too. just out of curiosity, what properties are you using for >> configuration? and can you tell any more about what class is holding >> onto those Tokens? >> >> > On Thu, Jul 19, 2012 at 10:26 AM, Alex Fedotov <[email protected]> wrote: >> > >> >> I think that Velocity has one global hash table for macros from the >> >> *.vm >> >> libraries and that is more or less static for the life time of the >> >> Velocity >> >> engine. >> >> >> >> I wish there there was a mechanism to control the list of the *.vm >> >> files >> >> and their order of lookup for each individual merge (thread). This >> >> would >> >> facilitate macro overloads based on the context. >> >> Unfortunately this feature is not available. >> >> >> >> I think the 1.7 behavior is (more or less): >> >> >> >> When template reference is found (i.e. #parse("x")) it is looked-up in >> >> the >> >> resource cache and if found there (with all the expiration checks, >> >> etc.) >> >> the parsed AST tree is used. >> >> If not found the template is loaded from the file, actually parsed and >> >> put >> >> into the cache. During the actual parsing process the macros that are >> >> defined in the template are put into the macro manager cache which is >> >> organized as: >> >> "defining template name (name space)" => "macro name" => AST macro code >> >> The AST is then rendered in the current context running #parse. >> >> >> >> When the time comes to call a macro there is a lookup process which can >> >> be >> >> influenced by some props, but the most general case is: >> >> >> >> 1. Lookup in the global *.vm files, if found use that. >> >> 2. Lookup in the same "name space" that calls the macro, if found use >> >> that. >> >> 3. Going back through the "list" of the #parse-d templates lookup in >> >> each >> >> name space on the stack. >> >> >> >> The stack can be actually very long too, for example >> >> >> >> #foreach($templ in [1..5]) >> >> #parse("${templ}.vtl") >> >> #end >> >> >> >> #mymacro() >> >> >> >> The lookup list here would contain: >> >> >> >> 1.vtl, 2.vtl, 3.vtl, 4.vtl, 5.vtl >> >> >> >> This is true even for cases where the name is the same: >> >> >> >> #foreach($item in [1..5]) >> >> #parse('item.vtl') >> >> #end >> >> >> >> The lookup list here would contain: >> >> >> >> item.vtl, item.vtl, item.vtl, item.vtl, item.vtl >> >> >> >> There is no attempt to optimize the lookup list and collapse the >> >> duplicates. >> >> >> >> Unfortunately 1.7 also had some nasty concurrency bugs there that had >> >> to do >> >> with clearing the name space of all the macros and repopulating it >> >> again on >> >> each parse which did not work at all with multiple threads. >> >> One thread could clear the name space while another was doing a lookup, >> >> etc. >> >> >> >> I think there was an effort to redesign that part in 2.0, but I have >> >> not >> >> looked at that yet. >> >> >> >> Alex >> >> >> >> On Wed, Jul 18, 2012 at 5:42 PM, Bradley Wagner < >> >> [email protected]> wrote: >> >> >> >> > Hi, >> >> > >> >> > We recently made some changes to our software to use just a single >> >> > VelocityEngine as per recommendations on this group. >> >> > >> >> > We ran into an issue where macros were all of the sudden being shared >> >> > across template renders because we had not >> >> > specified: velocimacro.permissions.allow.inline.local.scope = true. >> >> > However, we also had not ever turned on caching in our props file >> >> > with: class.resource.loader.cache = true. >> >> > >> >> > Does this mean that macros are cached separately from whatever is >> >> > being >> >> > cached in the class.resource.loader.cache cache? Is there any way to >> >> > control that caching or is just using this property the >> >> > way: velocimacro.permissions.allow.inline.local.scope = true >> >> > >> >> > One side effect of our recent changes is that the app seems to have >> >> > an >> >> > increased mem footprint. We're not *sure* it can be attributed to >> >> velocity >> >> > but I was trying to see what kinds of things Velocity could be >> >> > hanging on >> >> > to and how much memory they might be taking up. >> >> > >> >> > Thanks! >> >> > >> >> > >