Bi-directional .NET <-> Java support?

Brian Cottingham <[email protected]> Fri, 2 Oct 2015 10:48:18 -0400
Newsgroups gmane.comp.java.ikvm.devel
Message-ID <CAJEMKXNs7-dh6sqWuOpQMHScFBzqdz0j_zLXjBzHKXFi7RdN6w@mail.gmail.com>
I'm trying to have my .NET Unity code call some Java game logic, and the
Java code needs to call back to the .NET Unity game engine APIs. I can't
make this work.

I've tried making a stub file of the .NET classes I'm trying to reference,
but get Class Not Found when trying to use said classes from Java. This
occurs even when attempting a "hello, world"-type prototype, with no Unity
involved.

Is this supposed to be possible? What can I do to make this work?

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