Is there a way to have IKVM not use native System.Drawing for shapes?
David Thielen <[email protected]> Wed, 30 May 2018 21:05:44 +0000
| Newsgroups | gmane.comp.java.ikvm.devel |
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Hi all;
I have a horrible performance problem under .net where NetToolkit.outline()=
calls C2J.ConvertShape() which then calls GraphicsPath.PathPoints.<calls%2=
0GraphicsPath.PathPoints>
Is there some way to have IKVM not use calls GraphicsPath.PathPoints? Some =
setting that says try to stay in IKVM libraries?
Thanks - dave
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<p class=3D"MsoNormal">Hi all;<o:p></o:p></p>
<p class=3D"MsoNormal"><o:p> </o:p></p>
<p class=3D"MsoNormal"><a href=3D"calls%20GraphicsPath.PathPoints">I have a=
horrible performance problem under .net where NetToolkit.outline() calls C=
2J.ConvertShape() which then calls GraphicsPath.PathPoints.</a><o:p></o:p><=
/p>
<p class=3D"MsoNormal"><o:p> </o:p></p>
<p class=3D"MsoNormal">Is there some way to have IKVM not use calls Graphic=
sPath.PathPoints? Some setting that says try to stay in IKVM libraries?<o:p=
></o:p></p>
<p class=3D"MsoNormal"><o:p> </o:p></p>
<p class=3D"MsoNormal">Thanks – dave<o:p></o:p></p>
<p class=3D"MsoNormal"><o:p> </o:p></p>
<p class=3D"MsoNormal"><o:p> </o:p></p>
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