Re: Menubar unusable?

Ross Wetmore <[email protected]>
Newsgroups gmane.comp.java.luxor-xul.user
Message-ID <[email protected]>
denis cardon wrote:
> Hi Ross,
> 
> I hadn't understood your problem with the Menubar... I
> did integrate them about two weeks ago in my
> application : I just pasted and copied then modified
> some code from Ramses suite to get it working. Indeed
> it seems to work like magic (no glue code appearant).
> Since then I didn't had time to dig into the code to
> better understand the underlying machinery.

I think I started with the wrong code to cut and paste,
some people are just naturally lucky :-)

> About the luxor tabbed pane, I also havent' been able
> to integrate it correctly in my application either. So
> I just used plain JTabbedPane. In fact, I have not
> been able to completly remove swing code from my
> application, but rather try to reach a 90% luxor based
> GUI, using plain swing for my far-to-specific
> requirements.

Tabbed pane is working fine, it is just that the tab
selection is buried in the Swing component, I think.
Apart from doing a mouse click, I can't quite figure
out how to trigger a tab action.

I do run with my posted fixes, so unless I include my
personal jars or they get fixed in the next beta things
won't quite work the same for others, i.e. tabs along
the lower border etc.

> Cheers,
> 
> Denis

I am 100% luxor in my experiments, but I have ignored
or done workarounds for some style fixes and multiline
label.

When I get the time to repackage just the relevant parts
I'll post a copy of my RAD GUI for a real application.

Luxor is actually quite good for fast prototyping the
interface parts and getting a mockup running in very
short time (minus the learning curve and bug fixing of
course).

This would work very well in a development shop where
Usability and User Feature Interpretation often come
very late in the cycle after the core functionality is
built. Marketting, QA and Support types could start in
early with their complaints while the developers are
still building the guts of things :-).

It also seems like filling in the hard stuff is going
to be much more obviously laid out when it is a just
matter of connecting the XulInputs and XulActions to
something that works as opposed to just a mockup
visual facade.

Cheers,
RossW
=====



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