performance limits for the rumble
glipchev <[email protected]>
| Newsgroups | gmane.comp.java.robocode |
|---|---|
| Message-ID | <[email protected]> |
Hello everybody, I've been working on my robot for some time now and was wondering what are the acceptable limits in terms of performance for a robot to join the online competition? I'm currently at around 30-40ms of computation time per turn(on my old core duo rig), so skipping turns is out of the question but as I'm running the profiler I notice that my thread is taking up >90% of the total cpu time, even in battles with the top bots.. So is there an actual limit on cpu time other than the 450ms(default) inactivity timer? What about non-formal limits: I wouldn't want to feel like cheating..there is just way to much calculations to be done, and trust me I'm optimizing as much as possible.. Finally, can I assume that online battles are fought over 10 rounds on 800x600 battlefield? Happy new year, Galin -- You received this message because you are subscribed to the Google Groups "robocode" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.