performance limits for the rumble

glipchev <[email protected]>
Newsgroups gmane.comp.java.robocode
Message-ID <[email protected]>
Hello everybody,
I've been working on my robot for some time now and was wondering what are 
the acceptable limits in terms of performance for a robot to join the 
online competition? I'm currently at around 30-40ms of computation time per 
turn(on my old core duo rig), so skipping turns is out of the question but 
as I'm running the profiler I notice that my thread is taking up >90% of 
the total cpu time, even in battles with the top bots.. So is there an 
actual limit on cpu time other than the 450ms(default) inactivity timer? 
What about non-formal limits: I wouldn't want to feel like cheating..there 
is just way to much calculations to be done, and trust me I'm optimizing as 
much as possible..
Finally, can I assume that online battles are fought over 10 rounds on 
800x600 battlefield?
Happy new year,
Galin

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