Re: Turn Rate of enemy bot

fnl <[email protected]>
Newsgroups gmane.comp.java.robocode
Message-ID <[email protected]>
That is hard to tell without seeing the source code for your robot.
I advice you to carefully read your code and look out places where you use 
radians and/or degrees. It might be that you use degrees in a place where 
you should have been using radians and vice versa?
Just a quick guess. This is typically the situation making it hard to 
figure out, where the error is in the code, when all calculations seems to 
be just right. :-)

Cheers,
- Flemming

Den lørdag den 14. juni 2014 23.21.52 UTC+2 skrev [email protected]:
>
> I'm trying to beat a SpinBot from the samples. I decided to calculate its 
> Heading difference between frames.  I'm getting weird results: 6 than 9, 
> 12... It shouldn't be more than MAX_TURN_RATE and especially for SpinBot 
> the Turn Rate should be also stable. So what's wrong in my approach?
>

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