Re: I need 3 differents codes (I call them A,B and C) with this parrticular condition:

Nat Pavasant <[email protected]> Mon, 19 Oct 2015 09:41:23 +0700
Newsgroups gmane.comp.java.robocode
Message-ID <CADFJZFrd3O=YG0SN672CA+aD6O9JtNgQP378ZVReTHT52ht_Jg@mail.gmail.com>
Oscillate should move like MyFirstRobot, and please refer to RoboWiki for
linear and circular targeting.
On 19 Oct 2015 06:45, "Baptiste Plantin" <[email protected]> wrote:

> Ok, in fact, those codes already exist in the "sample" files so I use them
> in order to get the A (Wall), B(Spinbot), only C(I called Oscillate) is
> created.
>
> Statistically, the wall bot have 100% win vs Spinbot, so it's ok: A>B
>
> But: The Spinbot have only between 55 and 70% vs Oscillate
> The Oscillate get between 60 and 75% vs Wall
>
> It's not enought and balanced... maybe because I doing something wrong
> with the Oscillate?
>
> Actually, the Oscillate tank more forward until he it the wall, Gun placed
> at 90° from the above, then move back until the opposite wall, the gun turn
> in the same time (so, this tankcan normaly can hit easily the Wall tank).
>
> I forget something? Maybe it's not that you mean with the "linear
> targeting"?
>
>
>
> Le jeudi 15 octobre 2015 12:34:25 UTC+2, Baptiste Plantin a écrit :
>>
>> That look like make sense, and it's look like simple to do, Thanks!
>>
>> Of course that depend how use the ransom system, and the goal is to get
>> data to this random system, whatever the efficiency.
>>
>>
>> Le mercredi 14 octobre 2015 14:29:22 UTC+2, Nat Pavasant a écrit :
>>>
>>> I doubt it would result in really random system.
>>>
>>> I can deliberately create 3 robot that fits into your condition:
>>>
>>> A. Move along the wall with circular targeting.
>>> B. Move in circle with head-on targetting.
>>> C. Oscilate back and forth with linear targetting
>>>
>>> Circular gun can hit circle movement but cant hit oscillation.
>>> Head-on hit (simple) oscillation but cannot hit wall movement.
>>> Linear gun cant hit circular movement but hits wall movement well.
>>> On 14 Oct 2015 18:13, "Baptiste Plantin" <[email protected]> wrote:
>>>
>>>> Actually, I download and run many codes, but I get to much of them and
>>>> It's a bit long to get the good ones.
>>>>
>>>> Maybe you can help me to keep only 3 code respecting those condition:
>>>>
>>>> A is stronger than B
>>>> B is stronger than C
>>>> C is stronger than A
>>>>
>>>> I consider a code is stronger than another one when it get more than
>>>> 75% victory.
>>>>
>>>> My final objective is to test a new code using randomly A, B and C
>>>> during the match, called D, and collect his data build a conclusion about
>>>> random system.
>>>>
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