Re: "Must work with all J2ME phones and networks"

[email protected] Mon, 12 May 2008 03:03:57 PDT
Newsgroups gmane.comp.java.sun.kvm
Message-ID <6436757.232181210586681048.JavaMail.tomcat@sdcst12.sjc.collab.net>
Just to continue the discussion from the points Eric makes...

> 
> The problem with all networks:
> You can't guarantee a service that can be withdrawn
> (without notice and at
> any time) by a mobile network operator over which you
> have no control. 
>

Absolutely right. And I hear this is apparently much more restrictive in the US. To guarantee getting your app to work on a particular network, chances are you will have to work _with_ the network provider to publish your app with them.

> 
> The problem with all phones:
> I've been quoted just under $1000 per handset to test
> a J2ME game on
> different handsets, but services like device anywhere
> (you can remotely test
> on an actual handset your self) can help if you don't
> have access to live
> phones.

It's also worth noting however that I hear that Nokia and Motorola both do a 'lender' programme for developers who want to do testing on particular phones. Not sure what the restrictions are for how many you can 'borrow' at a time though... I think there's also a service which can take your in-development apps and they deploy them out to a testbase of users for you, but I can't remember what that was called...

I think the jist of things though is that there isn't the shortcut that you're looking for!
[Message sent by forum member 'davjoh' (davjoh)]

http://forums.java.net/jive/thread.jspa?messageID=273756

===========================================================================
To unsubscribe, send email to [email protected] and include in the body
of the message "signoff KVM-INTEREST".  For general help, send email to
[email protected] and include in the body of the message "help".