Re: SVG... librsvg?
Adam Megacz <[email protected]> Mon, 22 Mar 2004 03:57:08 -0800
| Newsgroups | gmane.comp.java.xwt.core |
|---|---|
| Organization | XWT |
| Message-ID | <[email protected]> |
SVG performance has more to do with tight coupling between the low-level graphics API and the SVG renderer. Plus, the "hard part" isn't turning SVG into pixels; it's integrating SVG with boxes. If all you want is svg->png, what's in darcs is 90% compliant. - a Charles Goodwin <[email protected]> writes: > Since we have mips2java, how plausible is it to use librsvg to give us > decent SVG support in the short term? It's lightening fast at rendering > SVG images (Gnome displays SVG images more quickly than PNGs) and being > actively worked upon (which is more than can be said for our SVG > support). It's also not too big, weighing in at 270k tarball (although > I have no idea how this will be reflected as a binary). > > Even if we push for Java-written SVG support, this could be months away > whereas librsvg is ready now. > > This is one of the reasons I believe Ibex should have a plug-in setup, > so these things can be downloaded and updated as required, rather than > one large monolithic download and update. > > I remember bringing both these issues up before and being told 'no' > before but cannot remember a coherent reason not to push both. > -- > - Charlie > > Charles Goodwin <[email protected]> > Online @ http://www.charlietech.com > > > _______________________________________________ > core mailing list > [email protected] > http://lists.xwt.org/listinfo/core > -- "It's lucky," he added, after a pause, "that there are such a lot of islands in the world. I almost envy you, Mr. Watson." -- Mustapha Mond