Re: Thoughts on monopoly sizing

David Crawshaw <[email protected]>
Newsgroups gmane.comp.java.xwt.general
Message-ID <[email protected]>
On Wednesday, April 2, 2003, at 09:21  AM, Adam Megacz wrote:
> Y'know, I'm not really convinced that Quartz Extreme uses hardware to
> accelerate 2D vector graphics.  Do you have any documentation on this?

Looks like you're right. Quartz 2D does the job, and it's not on the  
GPU.

http://a32.g.akamai.net/7/32/51/e3f09c3d615efe/www.apple.com/macosx/ 
pdfs/Quartz_TB.pdf

I'm surprised. I thought their inspiration was the 2D direct rendering  
that DirectFB does. Instead, Quartz Extreme is all about managing the  
windows as OpenGl textures.

> Yeah, but resizing a window sure does! =) Seriously, why is resizing
> windows in OSX so dog-slow and everything else is super quick and
> responsive?

It's pathetic. Especially considering they claim this job has been  
moved mostly to the GPU with Quartz Extreme.

You haven't found an option for outline resize yet, have you?

d


_______________________________________________
http://lists.xwt.org/listinfo/dev
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.