Re: [kde-artists] [Back to Basics] Better animation for KWin effects

Nuno Pinheiro <[email protected]>
Newsgroups gmane.comp.kde.artists
Message-ID <1477336.igjZulc8SW@localhost>
A Quarta, 17 de Outubro de 2012 18:05:31 Martin Gräßlin escreveu:
> On Wednesday 17 October 2012 08:42:51 Martin Klapetek wrote:
> > How about the maximize and unmaximize effect? Are you going to work on
> > that
> > as well?
> 
> I think last developer sprint you told me how you love writing JavaScript
> and how you would love to write a KWin Effect in JavaScript ;-) Thanks for
> volunteering.
> 
> Now in case my memory was wrong: I can try to write one - should be fairly
> simple though we might need some Nuno tricks during the animation as it will
> be basically texture scaling, so maybe some motion blur - needs a designer
> ;-)
> 
> Cheers
> Martin

i have a concept for how they should be, but my fagmentShader and vertexshader 
skils are still way to rudementary to do them myself...
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