[plasma/kwin] src/plugins/gamecontroller: plugins/gamecontroller: fix libinput typo in debug message
Vlad Zahorodnii <[email protected]>
| Newsgroups | gmane.comp.kde.cvs |
|---|---|
| Message-ID | <[email protected]> |
Git commit c05c08be07e1a5b2b8536eeb663f6560cf259829 by Vlad Zahorodnii, on behalf of Li Kai.
Committed on 23/07/2026 at 10:12.
Pushed by zamundaaa into branch 'master'.
plugins/gamecontroller: fix libinput typo in debug message
M +1 -1 src/plugins/gamecontroller/gamecontrollermanager.cpp
https://invent.kde.org/plasma/kwin/-/commit/c05c08be07e1a5b2b8536eeb663f6560cf259829
diff --git a/src/plugins/gamecontroller/gamecontrollermanager.cpp b/src/plugins/gamecontroller/gamecontrollermanager.cpp
index a06865c0b16..daea1667abd 100644
--- a/src/plugins/gamecontroller/gamecontrollermanager.cpp
+++ b/src/plugins/gamecontroller/gamecontrollermanager.cpp
@@ -161,7 +161,7 @@ bool GameControllerManager::isHandledByLibinput(const QString &devNode)
"input",
QFileInfo(devNode).fileName().toUtf8().constData());
if (!udevDevice) {
- qCDebug(KWIN_GAMECONTROLLER) << "Could not get udev device for:" << devNode << ", assuming it is handled by libintput.";
+ qCDebug(KWIN_GAMECONTROLLER) << "Could not get udev device for:" << devNode << ", assuming it is handled by libinput.";
return true;
}