[qt/qt/qtquick3d]: Summary of bulk changes made
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Git repository change summary for qt/qt/qtquick3d Pushed by mirror-service into branch 'dev'. Changed from 38f59ae1bb55d3685594a1c229cb0909486bafa9 to 42e309acf64a5ff5192857a45201cacff0b6bada Acknowledgement was received that this change introduces only existing code that has been pushed to another public open source repository. This change contains the following new commits: Git commit 42e309acf64a5ff5192857a45201cacff0b6bada by Christian Strømme on 03/08/2026 at 17:49.. Fix crash at exit with renderMode Inline A View3D with renderMode: View3D.Inline allocate a QQuick3DSGRenderNode and stores it as m_renderNode. On scene-graph teardown cleanupNodesOnShutdown() deletes that node which leads to the invalidateSceneGraph() slot to be called. In invalidateSceneGraph() only m_node (the Offscreen FBO node) was cleared, so m_renderNode is left dangling. When the render thread then emits invalidated it ends up in onReleaseCachedResources which queries the renderer, which for Inline is now a stale pointer. Note that Offscreen never hit this because invalidateSceneGraph() cleared m_node. Fixes: QTBUG-148707 Pick-to: 6.12 6.11 Change-Id: I5094469f6a68ac686f4adef4e3699a3f3f39137b Reviewed-by: Andy Nichols <[email protected]> https://invent.kde.org/qt/qt/qtquick3d/-/commit/42e309acf64a5ff5192857a45201cacff0b6bada