Mousekeys - on/off

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Newsgroups gmane.comp.kde.devel.accessibility
Message-ID <121720072128.12946.4766EA170008DBE60000329222155670740C02019C9F030E9D@comcast.net>
I've posted this before and have not gotten an adequate response. Mousekeys under Windoze works like this - Once the mousekeys are active, the NUMLOCK KEY toggles the mousekey behavior. This is absolutely necessary for handicapped people to play games (usually this toggles the movement/pointer function).

Under the many *NIX flavors out there, this simple and effective toggle has been turned into a monster. You need to use the Shift-Numlock combo - and that switches the entire AccessX stuff off! IOW, someone that can only use ONE finger has a hard time turning it back on (Shift-Numlock a second time does nothing - AccessX is already turned off).

SO lets compare Windoze and KDE

1. Windoze - To toggle between movement and pointer actions in games, it takes a single toggle of the NumLock key.
2. Linux - You need to do a Shift-Numlock - which shuts AccessX functions (including ToggleKeys). If you can't restart AccessX by the Shift-Alt-Numlock combo, then the 5 hits of the Shift key MIGHT work.

SO in a game where you move your tank and then switch to pointer for targeting mode - you get to fire ONCE, before the long and tedious key combo MAKES YOU LOSE THE GAME.

Have I explained this well enough?
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