Adding color-blindness "helpers" and simulation to kmag [ping Olaf]
Matthew Woehlke <[email protected]>
| Newsgroups | gmane.comp.kde.devel.accessibility |
|---|---|
| Message-ID | <[email protected]> |
Ok, so I think everyone (on this list anyway) knows my current "pet project" by now... I'd like to add color manipulation to kmag. Currently I have color blindness simulation using something of a hodge-podge of algorithms since the best paper I have isn't quite complete and I've had to do some reverse engineering from output of other simulators. Eventually I intend to re-add the 'invert' feature from KDE3 (I guess it was removed to reduce complexity i.e. not do any image processing, but might as well re-add it now that much more complex processing will be available) and to add a daltonize mode (probably the one from [1]). Probably other modes i.e. using libcolorblind should be added as well, though I'm not sure how motivated I'll be to do that myself. I'll post a patch before committing the sim code, but I'd like to get a feel because first I want to commit some whitespace cleanup so I can get clean patches without having to thwap kate all the time. Thoughts? At the very least, is it OK to do the whitespace cleanup? -- Matthew > A: Yes. >> Q: Are you sure? >>> A: Because it reverses the logical flow of conversation. >>>> Q: Why is top posting annoying in email?