[Bug 54473] atlantik: missing estate information
| Newsgroups | gmane.comp.kde.devel.atlantik |
|---|---|
| Message-ID | <[email protected]> |
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http://bugs.kde.org/show_bug.cgi?id=54473
[email protected] changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #940 is|0 |1
obsolete| |
------- Additional Comments From [email protected] 2003-02-17 17:43 -------
Created an attachment (id=978)
--> (http://bugs.kde.org/attachment.cgi?id=978&action=view)
My complete diff against KDE_3_1_BRANCH
This patch includes all my modifications to the KDE_3_1_BRANCH. It
fixes [http://bugs.kde.org/show_bug.cgi?id=54473] and
[http://bugs.kde.org/show_bug.cgi?id=54499]. These features were
added:
* Added missing estate information:
* houseprice
* sellhouseprice
* mortgageprice
* unmortgageprice
* rent0
* rent1
* rent2
* rent3
* rent4
* rent5
* Added menuitem to the popupmenu in the portfolioview. It is called
"Calculate asset worth" and is useful for selecting how to pay
tax
as a workaround for
[http://bugs.kde.org/show_bug.cgi?id=54538].
* Added (sound) notifications for these events:
* A new game is created
* A new player joins the game
* A player sends a chat message
* The player can roll the dice
* The player can buy estate
* A new auction has begun
* A player has made a new bid in an auction
* Added a toggle action for autoplay. When it is toggled, the client
makes some trivial decisions such as rolling and buying. The
autoplay is interrupted when the action is untoggled or when
the
player:
* Is is in jail
* Has to chose how to pay tax
* Can not afford to buy an estate
* Is not solvent
More automation is planned for when the server sends better
information.
The patch works together with the file eventsrc which is also
provided.