[atlantik-cvs] CVS: kdegames/atlantik/libatlantikui board.cpp,1.96.6.9,1.96.6.10

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Newsgroups gmane.comp.kde.devel.atlantik
Message-ID <[email protected]>
Update of /home/kde/kdegames/atlantik/libatlantikui
In directory office:/tmp/cvs-serv5342/libatlantikui

Modified Files:
      Tag: KDE_3_1_BRANCH
	board.cpp 
Log Message:
move playerSelf to core, fixes some token issues

Index: board.cpp
===================================================================
RCS file: /home/kde/kdegames/atlantik/libatlantikui/board.cpp,v
retrieving revision 1.96.6.9
retrieving revision 1.96.6.10
diff -u -d -r1.96.6.9 -r1.96.6.10
--- board.cpp	23 Jun 2003 02:54:54 -0000	1.96.6.9
+++ board.cpp	14 Jul 2003 01:30:11 -0000	1.96.6.10
@@ -89,6 +89,7 @@
 	m_estateViews.clear();
 	m_displayQueue.clear();
 	m_lastServerDisplay = 0;
+	m_movingToken = 0;
 }
 
 void AtlantikBoard::setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, bool animateTokens)
@@ -198,6 +199,12 @@
 		kdDebug() << "addToken - estateView null" << endl;
 		return;
 	}
+	Player *playerSelf = m_atlanticCore->playerSelf();
+	if (playerSelf && playerSelf->gameId() != player->gameId())
+	{
+		kdDebug() << "addToken - not in same game" << endl;
+		return;
+	}
 
 	Token *token = new Token(player, this, "token");
 	m_tokens.append(token);
@@ -211,11 +218,13 @@
 
 void AtlantikBoard::playerChanged(Player *player)
 {
+	Player *playerSelf = m_atlanticCore->playerSelf();
+
 	// Update token
 	Token *token = findToken(player);
 	if (token)
 	{
-		if (player->isBankrupt())
+		if (player->isBankrupt() || (playerSelf && playerSelf->gameId() != player->gameId()) )
 			token->hide();
 		if (player->hasTurn())
 			token->raise();
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