Re: Questions on Qt3/Windows
Rajeev J Sebastian <[email protected]>
| Newsgroups | gmane.comp.kde.devel.cygwin |
|---|---|
| Message-ID | <[email protected]> |
Peter Kümmel <syntheticpp <at> gmx.net> writes: > > Rajeev J Sebastian wrote: > > Hi, > > > > I have a question regarding the Qt3/win-32 native port. > > > > You have mentioned that you have replaced the X11 functions with win32 calls. > > Is this also applicable to text rendering, i.e., do you use the Uniscribe > > engine for shaping ? or is the qscriptengine_x11.cpp used for shaping in > > win32 also (as in Linux) ? > > > > Rajeev J Sebastian > > Hi Rajeev, > > we've ported the qscriptengine_x11.cpp, see qscriptengine_win.cpp, so we don't > use Uniscribe. As I understand it the x11 code is build to simulate the Uniscribe > behavior, but I'm not 100% sure. > > Peter > Hmm ... for some reason, I did not recieve this reply in my email and instead found this here. In any case, I thank you for the reply, that is also quite encouraging. Having a good shaping engine on Windows which we can extend is a must :) Hoping this never changes, Rajeev J Sebastian