Re: Questions on Qt3/Windows

Rajeev J Sebastian <[email protected]>
Newsgroups gmane.comp.kde.devel.cygwin
Message-ID <[email protected]>
Peter Kümmel <syntheticpp <at> gmx.net> writes: 
 
>  
> Rajeev J Sebastian wrote: 
> > Hi, 
> >  
> > I have a question regarding the Qt3/win-32 native port. 
> >  
> > You have mentioned that you have replaced the X11 functions with win32 
calls.  
> > Is this also applicable to text rendering, i.e., do you use the Uniscribe  
> > engine for shaping ? or is the qscriptengine_x11.cpp used for shaping in  
> > win32 also (as in Linux) ? 
> >  
> > Rajeev J Sebastian 
>  
> Hi Rajeev, 
>  
> we've ported the qscriptengine_x11.cpp, see qscriptengine_win.cpp, so we 
don't 
> use Uniscribe. As I understand it the x11 code is build to simulate the 
Uniscribe 
> behavior, but I'm not 100% sure. 
>  
> Peter 
>  
 
 
Hmm ... for some reason, I did not recieve this reply in my email and instead 
found this here. In any case, I thank you for the reply, that is also quite 
encouraging. Having a good shaping engine on Windows which we can extend is a 
must :) 
 
Hoping this never changes, 
Rajeev J Sebastian
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.