D20721: Optimize loading freecell games.
Albert Astals Cid <[email protected]>
| Newsgroups | gmane.comp.kde.devel.games |
|---|---|
| Message-ID | <[email protected]> |
aacid added a comment. Can you explain the reason this optimizes things (ideally in the commit log)? To an external eye it seems that a "small number of positions" would be "the easy" thing to solve instead of the hard one that needs to be shortcutted out REPOSITORY R410 KPatience REVISION DETAIL https://phabricator.kde.org/D20721 To: shlomif, #kde_games Cc: aacid, kde-games-devel