D25199: Fix some compiler warnings
Christian Ehrlicher <[email protected]>
| Newsgroups | gmane.comp.kde.devel.games |
|---|---|
| Message-ID | <[email protected]> |
chehrlic added inline comments. INLINE COMMENTS > gameautomaton.cpp:2200 > stream >> countryName >> nbArmies; > - m_game->theWorld()->countryNamed(countryName)->decrNbArmies(nbArmies); > + m_game->theWorld()->countryNamed(countryName)->decrNbArmies(nbArmies); //fallthrough > case StartLocalCurrentAI: better use Q_FALLTHROUGH() > goal.h:73 > + /** Assignment operator */ > + Goal& operator=( const Goal& other ) = default; > + Custom copy ctor but default operator=() ? Doesn't look correct. > onu.cpp:781 > if (m_font.family == font.family() > - && m_font.size == font.pointSize() > + && m_font.size == (uint)font.pointSize() > && m_font.weight == (QFont::Weight)font.weight() later pointSize() (int) is assigned to m_font.size - so why not change m_font.size to be an int? REPOSITORY R413 KsirK REVISION DETAIL https://phabricator.kde.org/D25199 To: yurchor, #kde_games Cc: chehrlic, kde-games-devel